# Copyright 1999-2006 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: $ inherit games DESCRIPTION="Multiplayer FPS powered by iD Software's Quake 2 engine" HOMEPAGE="http://www.planetquake.com/td/argonium/" I_SRC="http://icculus.org/~ravage/${PN}" SRC_URI="${I_SRC}/${P}-i386.tar.gz ${I_SRC}/${PN}_${PV}_src.tar.gz" LICENSE="GPL-2" SLOT="0" # Might work on other arches KEYWORDS="~x86" IUSE="debug" DEPEND="media-libs/alsa-lib sys-libs/glibc virtual/opengl" S=${WORKDIR}/${PN}_src/linux dir=${GAMES_DATADIR}/${PN} src_compile() { local myconf # Keep the directory names simple sed -i Makefile \ -e 's/debug$(ARCH)/build/' \ -e 's/release$(ARCH)/build/' \ || die "sed failed" if use debug ; then myconf="build_debug" else myconf="build_release" fi emake ${myconf} } src_install() { exeinto "${dir}" doexe build/{argonium,refresh.so} exeinto "${dir}"/data doexe build/runtime*.so # Data files insinto "${dir}" cd "${WORKDIR}"/${PN} rm argonium *.so data/*.so dodoc README.Linux *.txt && rm README.Linux *.txt doins -r * || die "doins data failed" games_make_wrapper ${PN} ./${PN} "${dir}" "${dir}" make_desktop_entry ${PN} Argonium prepgamesdirs }