// Generated by JoeQuake // Key bindings bind "TAB" "+showscores " bind "ENTER" "+jump" bind "ESCAPE" "togglemenu " bind "SPACE" "+jump " bind "+" "sizeup " bind "," "+moveleft " bind "-" "sizedown " bind "." "+moveright" bind "/" "impulse 10" bind "0" "impulse 0 " bind "1" "impulse 1 " bind "2" "impulse 2 " bind "3" "impulse 3 " bind "4" "impulse 4 " bind "5" "impulse 5 " bind "6" "impulse 6 " bind "7" "impulse 7 " bind "8" "impulse 8 " bind "9" "impulse 225" bind "=" "sizeup " bind "\" "+mlook " bind "`" "toggleconsole " bind "a" "+moveleft" bind "c" "+movedown" bind "d" "+moveright" bind "e" "+moveup" bind "t" "messagemode " bind "w" "+forward" bind "x" "+back" bind "z" "+lookdown" bind "~" "toggleconsole " bind "PAUSE" "pause " bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left " bind "RIGHTARROW" "+right " bind "LALT" "+strafe" bind "RALT" "+strafe" bind "LCTRL" "+attack" bind "RCTRL" "+attack" bind "LSHIFT" "+speed" bind "RSHIFT" "+speed" bind "F1" "help " bind "F2" "menu_save " bind "F3" "menu_load " bind "F4" "menu_options " bind "F5" "menu_multiplayer " bind "F6" "echo Quicksaving...; wait; save quick" bind "F8" "echo Quicksaving...; wait; save quick " bind "F9" "echo Quickloading...; wait; load quick" bind "F10" "echo Quickloading...; wait; load quick " bind "F11" "zoom_in " bind "F12" "quit " bind "INS" "+klook " bind "DEL" "+lookdown" bind "PGDN" "+lookdown" bind "PGUP" "+lookup" bind "END" "centerview" bind "KP_MINUS" "volumedown" bind "KP_PLUS" "volumeup" bind "MOUSE1" "+attack" bind "MOUSE2" "+speed" bind "MOUSE3" "+mlook " bind "MWHEELUP" "impulse 12" bind "MWHEELDOWN" "impulse 10" // Variables cl_maxfps "75" r_grenadetrail "2" r_rockettrail "2" r_rocketlightcolor "4" r_explosionlightcolor "4" cl_sbar "0" _cl_color "64" _cl_name "Bacr" m_side "0.8" m_forward "1" m_yaw "0.022" m_pitch "0.022" freelook "1" sensitivity "4" lookstrafe "0" lookspring "0" cl_backspeed "400" cl_forwardspeed "400" _snd_mixahead "0.1" bgmvolume "0.000000" volume "0.400000" gl_part_damagesplash "1" gl_part_lightning "1" gl_part_flames "1" gl_part_lavasplash "1" gl_part_blobs "1" gl_part_telesplash "1" gl_part_blood "1" gl_part_gunshots "1" gl_part_spikes "1" gl_part_trails "1" gl_part_explosions "1" gl_loadq3models "1" gl_vertexlights "1" gl_caustics "1" gl_detail "1" r_novis "1" r_wateralpha "0.4" r_shadows "1" gl_triplebuffer "1" viewsize "100" gl_texturemode "GL_LINEAR_MIPMAP_LINEAR" _config_modem_hangup "AT H" _config_modem_init "" _config_modem_clear "ATZ" _config_modem_dialtype "T" _config_com_modem "1.000000" _config_com_baud "57599.000000" _config_com_irq "4.000000" _config_com_port "916.000000" hostname "linux" gl_subdivide_size "128" saved4 "0" saved3 "0" saved2 "0" saved1 "0" savedgamecfg "0" cmdline "/usr/games/bin/joequake -width 1280 -height 1024 -fullscreen -bpp 32 -mem 256 +set s_khz 44 " registered "1" gl_contrast "1" gl_gamma "0.8" v_gunkick "2" show_stats "0" crosshaircolor "79" crosshair "1"