BDEPEND=sys-devel/gnuconfig app-alternatives/ninja >=dev-build/cmake-3.28.5 DEFINED_PHASES=compile configure install postinst prepare pretend setup test DEPEND=|| ( dev-lang/python:3.13 dev-lang/python:3.12 dev-lang/python:3.11 ) DESCRIPTION=Microsoft DirectX Shader Compiler which is based on LLVM/Clang EAPI=8 HOMEPAGE=https://github.com/microsoft/DirectXShaderCompiler KEYWORDS=~amd64 ~x86 LICENSE=Apache-2.0-with-LLVM-exceptions UoI-NCSA BSD public-domain rc RDEPEND=sys-libs/zlib:0= >=dev-libs/libffi-3.4.2-r1:0= SLOT=0 SRC_URI=https://github.com/microsoft/DirectXShaderCompiler/archive/refs/tags/v1.8.2407.tar.gz -> DirectXShaderCompiler-1.8.2407.tar.gz https://github.com/KhronosGroup/SPIRV-Headers/archive/2acb319af38d43be3ea76bfabf3998e5281d8d12.tar.gz -> DirectXShaderCompiler-headers-2acb319af38d43be3ea76bfabf3998e5281d8d12.tar.gz https://github.com/KhronosGroup/SPIRV-Tools/archive/0cfe9e7219148716dfd30b37f4d21753f098707a.tar.gz -> DirectXShaderCompiler-tools-0cfe9e7219148716dfd30b37f4d21753f098707a.tar.gz https://github.com/microsoft/DirectX-Headers/archive/980971e835876dc0cde415e8f9bc646e64667bf7.tar.gz -> DirectXShaderCompiler-directxheaders-980971e835876dc0cde415e8f9bc646e64667bf7.tar.gz _eclasses_=check-reqs 2a9731073c152554078a9a8df8fc0f1b cmake e64c334be9efe78cba8a17c82f814157 flag-o-matic a7afe42e95fb46ce9691605acfb24672 multiprocessing 1e32df7deee68372153dca65f4a7c21f ninja-utils 2df4e452cea39a9ec8fb543ce059f8d6 python-any-r1 891415dfe39ad9b41b461f2b86354af0 python-utils-r1 0b620dd604ab8af0bc9cd1bcc66d4f7c toolchain-funcs 98d9f464d912ae6b7316fb8a3721f5db xdg-utils 42869b3c8d86a70ef3cf75165a395e09 _md5_=f3b816e17a741e1d76f9e7e65c0968a1