BDEPEND=sys-devel/gnuconfig app-alternatives/ninja >=dev-build/cmake-3.20.5 DEFINED_PHASES=compile configure install prepare pretend setup test DEPEND=|| ( dev-lang/python:3.11 dev-lang/python:3.10 ) DESCRIPTION=Microsoft DirectX Shader Compiler which is based on LLVM/Clang EAPI=8 HOMEPAGE=https://github.com/microsoft/DirectXShaderCompiler KEYWORDS=~amd64 ~x86 LICENSE=Apache-2.0-with-LLVM-exceptions UoI-NCSA BSD public-domain rc RDEPEND=sys-libs/zlib:0= >=dev-libs/libffi-3.4.2-r1:0= SLOT=0 SRC_URI=https://github.com/microsoft/DirectXShaderCompiler/archive/refs/tags/v1.7.2212.tar.gz -> DirectXShaderCompiler-1.7.2212.tar.gz https://github.com/KhronosGroup/SPIRV-Headers/archive/d13b52222c39a7e9a401b44646f0ca3a640fbd47.tar.gz -> DirectXShaderCompiler-headers-d13b52222c39a7e9a401b44646f0ca3a640fbd47.tar.gz https://github.com/KhronosGroup/SPIRV-Tools/archive/f36a8d47f738cc612c7dd89f145a15465ab437cd.tar.gz -> DirectXShaderCompiler-tools-f36a8d47f738cc612c7dd89f145a15465ab437cd.tar.gz https://github.com/microsoft/DirectX-Headers/archive/980971e835876dc0cde415e8f9bc646e64667bf7.tar.gz -> DirectXShaderCompiler-directxheaders-980971e835876dc0cde415e8f9bc646e64667bf7.tar.gz _eclasses_=check-reqs 02ac7654b64f7acc7a8b1a35ad9d6ddc cmake 404cbb1a5c28e3d3c733680e47154b4d flag-o-matic d309b9713dfc18e754cba88d3ba69653 multilib c19072c3cd7ac5cb21de013f7e9832e0 multiprocessing 30ead54fa2e2b5f9cd4e612ffc34d0fe ninja-utils 2df4e452cea39a9ec8fb543ce059f8d6 python-any-r1 f5169813d1619761b459800587005fd2 python-utils-r1 8b220bbce5c119fb1d4d5c2f5588f3ea toolchain-funcs e56c7649b804f051623c8bc1a1c44084 xdg-utils baea6080dd821f5562d715887954c9d3 _md5_=426dfc8eade81ae44d8fa39408d4ce1d