# Copyright 1999-2023 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 # FIXME: # * will we be able to add javascript support through emscripten library? # This library seems to be highly unfriendly to be installed system wide! # * add USD (Pixar's Universal Scene Description) support, see # https://github.com/PixarAnimationStudios/USD # * add support for Unity(3D) and Maya plugins? # Notes: # - We don't add USE flags for ccache and distcc, because the library builds # in minimal time (a few seconds) EAPI=8 inherit cmake DESCRIPTION="Library for compressing and decompressing 3D geometric objects" HOMEPAGE="https://google.github.io/draco/" SRC_URI="https://github.com/google/draco/archive/refs/tags/${PV}.tar.gz -> ${P}.tar.gz" LICENSE="Apache-2.0" SLOT="0" KEYWORDS="~amd64 ~x86" IUSE="+compat cpu_flags_x86_sse4_1 +gltf" # Testing needs the dev-cpp/gtest source code to be available in a # side-directory of the draco sources, therefore we restrict test for now. RESTRICT="test" DOCS=( AUTHORS README.md ) src_configure() { local mycmakeargs=( # currently only used for javascript/emscripten build # -DDRACO_ANIMATION_ENCODING=OFF # default -DDRACO_BACKWARDS_COMPATIBILITY=$(usex compat) # currently only used for javascript/emscripten build and by default # set to on with C/C++ build # -DDRACO_DECODER_ATTRIBUTE_DEDUPLICATION=ON -DDRACO_ENABLE_SSE4_1=$(usex cpu_flags_x86_sse4_1) -DDRACO_GLTF_BITSTREAM=$(usex gltf) # -DDRACO_MAYA_PLUGIN=OFF # default # -DDRACO_MESH_COMPRESSION=ON # default # -DDRACO_POINT_CLOUD_COMPRESSION=ON # default # -DDRACO_PREDICTIVE_EDGEBREAKER=ON # default # -DDRACO_STANDARD_EDGEBREAKER=ON # default # -DDRACO_TESTS=OFF # -DDRACO_UNITY_PLUGIN=OFF # default (FIXME?) # -DDRACO_USD_PLUGIN=OFF # default -DDRACO_VERBOSE=1 # used for debugging the ebuild # -DEMSCRIPTEN=OFF # explicitly forbid this ) cmake_src_configure }