BDEPEND=sys-devel/gnuconfig app-alternatives/ninja >=dev-build/cmake-3.28.5 DEFINED_PHASES=compile configure install prepare pretend setup test DEPEND=|| ( dev-lang/python:3.14 dev-lang/python:3.13 dev-lang/python:3.12 ) DESCRIPTION=Microsoft DirectX Shader Compiler which is based on LLVM/Clang EAPI=8 HOMEPAGE=https://github.com/microsoft/DirectXShaderCompiler KEYWORDS=~amd64 ~x86 LICENSE=Apache-2.0-with-LLVM-exceptions UoI-NCSA BSD public-domain rc RDEPEND=virtual/zlib:= >=dev-libs/libffi-3.4.2-r1:0= SLOT=0 SRC_URI=https://github.com/microsoft/DirectXShaderCompiler/archive/refs/tags/v1.10.2605.37.tar.gz -> DirectXShaderCompiler-1.10.2605.37.tar.gz https://github.com/KhronosGroup/SPIRV-Headers/archive/29981f65241605e08b0ede4cfeb999fe3b723c6a.tar.gz -> DirectXShaderCompiler-headers-29981f65241605e08b0ede4cfeb999fe3b723c6a.tar.gz https://github.com/KhronosGroup/SPIRV-Tools/archive/1c336172641682bab6e066767d09fdff1d826467.tar.gz -> DirectXShaderCompiler-tools-1c336172641682bab6e066767d09fdff1d826467.tar.gz https://github.com/microsoft/DirectX-Headers/archive/980971e835876dc0cde415e8f9bc646e64667bf7.tar.gz -> DirectXShaderCompiler-directxheaders-980971e835876dc0cde415e8f9bc646e64667bf7.tar.gz _eclasses_=check-reqs 12ab9d3fc16bfe1f87c6fb652324b57c cmake 6c98cdedd575b64a24f3e3a7a688c689 eapi9-pipestatus d2c134036ac31c3085aebc9147f572bd flag-o-matic fd3558f73f6503093adee69adf41020d multiprocessing 45d0620f25c2f063ad6276ecd9ed9399 ninja-utils d063ea1900a793f93eb095010d6d9156 python-any-r1 891415dfe39ad9b41b461f2b86354af0 python-utils-r1 025367880f07ae6444e6035a49db0dab toolchain-funcs 58a918e3a42d0156f010dcfd43725be5 xdg-utils 42869b3c8d86a70ef3cf75165a395e09 _md5_=8c49755512ab576dea4c88d43d3ab534