<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "https://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
	<maintainer type="person">
		<email>otakugeekx@gmail.com</email>
		<name>Lucas Couto</name>
	</maintainer>
	<longdescription lang="en">
		OpenShot Audio Library (libopenshot-audio) is the audio engine behind
		the OpenShot video editor. It is a curated subset of the JUCE
		framework (audio basics, devices, formats, core, data structures, DSP
		and events) packaged as a standalone shared library, exporting the
		CMake target OpenShot::Audio that media-libs/libopenshot links
		against. It provides audio device I/O, sample-rate conversion,
		resampling, mixing, buffering and decoding of common audio formats, so
		that the video pipeline can play back and render synchronized audio.
		On Linux it drives ALSA. A small demo player, openshot-audio-demo, is
		installed as a smoke test for the library. The JUCE sources are
		vendored upstream in JuceLibraryCode/ and are built from that bundled
		copy: JUCE is consumed as source modules by design and there is no
		system JUCE this library can be built against.
	</longdescription>
	<use>
		<flag name="doc">Build the Doxygen API documentation for the library.
			Upstream enables this by default; here it is opt-in so that
			installing the library does not pull in
			<pkg>app-text/doxygen</pkg> and Graphviz.</flag>
	</use>
	<upstream>
		<remote-id type="github">OpenShot/libopenshot-audio</remote-id>
		<bugs-to>https://github.com/OpenShot/libopenshot-audio/issues</bugs-to>
		<doc>https://openshot.org/files/libopenshot-audio/</doc>
	</upstream>
</pkgmetadata>
