/**
 * @license
 * Copyright 2022-2026 Matter.js Authors
 * SPDX-License-Identifier: Apache-2.0
 */
import { MutableCluster } from "../cluster/mutation/MutableCluster.js";
import { Attribute, Command, TlvNoResponse, Event } from "../cluster/Cluster.js";
import { BitFlag } from "../schema/BitmapSchema.js";
import { TlvUInt32, TlvBitmap, TlvUInt64, TlvUInt16, TlvEnum } from "../tlv/TlvNumber.js";
import { AccessLevel } from "#model";
import { TlvField, TlvOptionalField, TlvObject } from "../tlv/TlvObject.js";
import { TlvVendorId } from "../datatype/VendorId.js";
import { TlvString, TlvByteString } from "../tlv/TlvString.js";
import { Priority } from "../globals/Priority.js";
import { TlvNodeId } from "../datatype/NodeId.js";
import { TlvFabricIndex } from "../datatype/FabricIndex.js";
import { ClusterRegistry } from "../cluster/ClusterRegistry.js";
var CommissionerControl;
((CommissionerControl2) => {
  CommissionerControl2.SupportedDeviceCategory = {
    /**
     * Aggregators which support Fabric Synchronization may be commissioned.
     *
     * The FabricSynchronization bit shall be set to 1 if and only if the server supports commissioning nodes that
     * support Fabric Synchronization.
     *
     * @see {@link MatterSpecification.v142.Core} § 11.26.4.1.1
     */
    fabricSynchronization: BitFlag(0)
  };
  CommissionerControl2.TlvRequestCommissioningApprovalRequest = TlvObject({
    requestId: TlvField(0, TlvUInt64),
    vendorId: TlvField(1, TlvVendorId),
    productId: TlvField(2, TlvUInt16),
    label: TlvOptionalField(3, TlvString.bound({ maxLength: 64 }))
  });
  CommissionerControl2.TlvCommissionNodeRequest = TlvObject({
    requestId: TlvField(0, TlvUInt64),
    responseTimeoutSeconds: TlvField(1, TlvUInt16.bound({ min: 30, max: 120 }))
  });
  CommissionerControl2.TlvReverseOpenCommissioningWindowResponse = TlvObject({
    commissioningTimeout: TlvField(0, TlvUInt16),
    pakePasscodeVerifier: TlvField(1, TlvByteString.bound({ length: 97 })),
    discriminator: TlvField(2, TlvUInt16.bound({ max: 4095 })),
    iterations: TlvField(3, TlvUInt32.bound({ min: 1e3, max: 1e5 })),
    salt: TlvField(4, TlvByteString.bound({ minLength: 16, maxLength: 32 }))
  });
  CommissionerControl2.TlvCommissioningRequestResultEvent = TlvObject({
    requestId: TlvField(0, TlvUInt64),
    clientNodeId: TlvField(1, TlvNodeId),
    statusCode: TlvField(2, TlvEnum()),
    fabricIndex: TlvField(254, TlvFabricIndex)
  });
  CommissionerControl2.ClusterInstance = MutableCluster({
    id: 1873,
    name: "CommissionerControl",
    revision: 1,
    attributes: {
      /**
       * Indicates the device categories specified in SupportedDeviceCategoryBitmap that are supported by this
       * Commissioner Control Cluster server.
       *
       * A client shall NOT send the RequestCommissioningApproval command if the intended node to be commissioned
       * does not conform to any of the values specified in SupportedDeviceCategories.
       *
       * @see {@link MatterSpecification.v142.Core} § 11.26.5.1
       */
      supportedDeviceCategories: Attribute(
        0,
        TlvBitmap(TlvUInt32, CommissionerControl2.SupportedDeviceCategory),
        { readAcl: AccessLevel.Manage, writeAcl: AccessLevel.Manage }
      )
    },
    commands: {
      /**
       * This command is sent by a client to request approval for a future CommissionNode call. This is required
       * to be a separate step in order to provide the server time for interacting with a user before informing
       * the client that the CommissionNode operation may be successful.
       *
       * If the command is not executed via a CASE session, the command shall fail with a status code of
       * UNSUPPORTED_ACCESS.
       *
       * The server may request approval from the user, but it is not required.
       *
       * The server shall always return SUCCESS to a correctly formatted RequestCommissioningApproval command, and
       * then generate a CommissioningRequestResult event associated with the command’s accessing fabric once the
       * result is ready.
       *
       * Clients SHOULD avoid using the same RequestID. If the RequestID and client NodeID of a
       * RequestCommissioningApproval match a previously received RequestCommissioningApproval and the server has
       * not returned an error or completed commissioning of a device for the prior request, then the server
       * SHOULD return FAILURE.
       *
       * The parameters for RequestCommissioningApproval command are as follows:
       *
       * @see {@link MatterSpecification.v142.Core} § 11.26.6.1
       */
      requestCommissioningApproval: Command(
        0,
        CommissionerControl2.TlvRequestCommissioningApprovalRequest,
        0,
        TlvNoResponse,
        { invokeAcl: AccessLevel.Manage }
      ),
      /**
       * This command is sent by a client to request that the server begins commissioning a previously approved
       * request.
       *
       * The server shall return FAILURE if the CommissionNode command is not sent from the same NodeID and on the
       * same fabric as the RequestCommissioningApproval or if the provided RequestID to CommissionNode does not
       * match the value provided to RequestCommissioningApproval.
       *
       * If the command is not executed via a CASE session, the command shall fail with a status code of
       * UNSUPPORTED_ACCESS.
       *
       * Upon receipt, the server shall respond with ReverseOpenCommissioningWindow if CommissioningRequestResult
       * was generated with StatusCode of SUCCESS for the matching RequestID field and NodeID of the client.
       *
       * The server shall return FAILURE if the CommissionNode command is received after the server has already
       * responded to a client with ReverseOpenCommissioningWindow for a matching RequestID field and NodeID of
       * the client unless the client has sent another RequestCommissioningApproval and received an additional
       * CommissioningRequestResult.
       *
       * The parameters for CommissionNode command are as follows:
       *
       * @see {@link MatterSpecification.v142.Core} § 11.26.6.5
       */
      commissionNode: Command(
        1,
        CommissionerControl2.TlvCommissionNodeRequest,
        2,
        CommissionerControl2.TlvReverseOpenCommissioningWindowResponse,
        { invokeAcl: AccessLevel.Manage }
      )
    },
    events: {
      /**
       * This event shall be generated by the server following a RequestCommissioningApproval command which the
       * server responded to with SUCCESS.
       *
       * > [!NOTE]
       *
       * > The approval is valid for a period determined by the manufacturer and characteristics of the node
       *   presenting the Commissioner Control Cluster. Clients SHOULD send the CommissionNode command immediately
       *   upon receiving a CommissioningRequestResult event.
       *
       * @see {@link MatterSpecification.v142.Core} § 11.26.7.1
       */
      commissioningRequestResult: Event(
        0,
        Priority.Info,
        CommissionerControl2.TlvCommissioningRequestResultEvent,
        { readAcl: AccessLevel.Manage }
      )
    }
  });
  CommissionerControl2.Cluster = CommissionerControl2.ClusterInstance;
  CommissionerControl2.Complete = CommissionerControl2.Cluster;
})(CommissionerControl || (CommissionerControl = {}));
const CommissionerControlCluster = CommissionerControl.Cluster;
ClusterRegistry.register(CommissionerControl.Complete);
export {
  CommissionerControl,
  CommissionerControlCluster
};
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