/**
 * @license
 * Copyright 2022-2026 Matter.js Authors
 * SPDX-License-Identifier: Apache-2.0
 */
import { ModeUtils } from "#behaviors/mode-base";
import { ImplementationError } from "@matter/general";
import { ModeBase } from "@matter/types/clusters/mode-base";
import { OvenMode } from "@matter/types/clusters/oven-mode";
import { OvenModeBehavior } from "./OvenModeBehavior.js";
class OvenModeServer extends OvenModeBehavior {
  initialize() {
    this.#assertSupportedModes();
    ModeUtils.assertMode(this.state.supportedModes, this.state.currentMode);
    this.reactTo(this.events.currentMode$Changing, this.#assertMode);
  }
  #assertSupportedModes() {
    ModeUtils.assertSupportedModes(this.state.supportedModes);
    if (!this.state.supportedModes.some(
      ({ modeTags }) => modeTags.some(({ value }) => value === OvenMode.ModeTag.Bake)
    )) {
      throw new ImplementationError("Provided supportedModes need to include at least Bake mode tag");
    }
  }
  #assertMode(newMode) {
    ModeUtils.assertMode(this.state.supportedModes, newMode);
  }
  /**
   * This command is used to change device modes.
   * On receipt of this command the device shall respond with a ChangeToModeResponse command.
   *
   * The default implementation automatically validates the new mode against the supported modes and returns an error
   * if the new mode is not supported. If the new mode is supported, the current mode is updated to the new mode.
   *
   * If you need to override this with extra validation logic you can use
   * `ModeUtils.assertModeChange(this.state.supportedModes, this.state.currentMode, newMode)`
   * to just execute the validation and add your own validation requirements before or after these standard checks.
   * The above method returns a `ModeBase.ChangeToModeResponse` object that you can use to return the result of the
   * validation.
   */
  changeToMode({ newMode }) {
    const result = ModeUtils.assertModeChange(this.state.supportedModes, this.state.currentMode, newMode);
    if (result.status === ModeBase.ModeChangeStatus.Success) {
      this.state.currentMode = newMode;
    }
    return result;
  }
}
export {
  OvenModeServer
};
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