// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1

#pragma once
#ifndef WINRT_Microsoft_UI_Input_0_H
#define WINRT_Microsoft_UI_Input_0_H
WINRT_EXPORT namespace winrt::Microsoft::UI
{
    struct WindowId;
}
WINRT_EXPORT namespace winrt::Microsoft::UI::Content
{
    struct ContentIsland;
    struct IContentSiteBridge;
}
WINRT_EXPORT namespace winrt::Microsoft::UI::Dispatching
{
    struct DispatcherQueue;
}
WINRT_EXPORT namespace winrt::Windows::Foundation
{
    struct EventRegistrationToken;
    struct Point;
    struct Rect;
    template <typename TSender, typename TResult> struct WINRT_IMPL_EMPTY_BASES TypedEventHandler;
}
WINRT_EXPORT namespace winrt::Windows::Foundation::Collections
{
    template <typename T> struct WINRT_IMPL_EMPTY_BASES IVector;
}
WINRT_EXPORT namespace winrt::Windows::Graphics
{
    struct PointInt32;
    struct RectInt32;
}
WINRT_EXPORT namespace winrt::Windows::System
{
    enum class VirtualKey : int32_t;
    enum class VirtualKeyModifiers : uint32_t;
}
WINRT_EXPORT namespace winrt::Windows::UI::Core
{
    struct CoreCursor;
    enum class CoreVirtualKeyStates : uint32_t;
}
WINRT_EXPORT namespace winrt::Microsoft::UI::Input
{
    enum class CrossSlidingState : int32_t
    {
        Started = 0,
        Dragging = 1,
        Selecting = 2,
        SelectSpeedBumping = 3,
        SpeedBumping = 4,
        Rearranging = 5,
        Completed = 6,
    };
    enum class DraggingState : int32_t
    {
        Started = 0,
        Continuing = 1,
        Completed = 2,
    };
    enum class FocusNavigationReason : int32_t
    {
        Programmatic = 0,
        Restore = 1,
        First = 2,
        Last = 3,
        Left = 4,
        Up = 5,
        Right = 6,
        Down = 7,
    };
    enum class FocusNavigationResult : int32_t
    {
        NotMoved = 0,
        Moved = 1,
        NoFocusableElements = 2,
    };
    enum class GestureSettings : uint32_t
    {
        None = 0,
        Tap = 0x1,
        DoubleTap = 0x2,
        Hold = 0x4,
        HoldWithMouse = 0x8,
        RightTap = 0x10,
        Drag = 0x20,
        ManipulationTranslateX = 0x40,
        ManipulationTranslateY = 0x80,
        ManipulationTranslateRailsX = 0x100,
        ManipulationTranslateRailsY = 0x200,
        ManipulationRotate = 0x400,
        ManipulationScale = 0x800,
        ManipulationTranslateInertia = 0x1000,
        ManipulationRotateInertia = 0x2000,
        ManipulationScaleInertia = 0x4000,
        CrossSlide = 0x8000,
        ManipulationMultipleFingerPanning = 0x10000,
    };
    enum class HoldingState : int32_t
    {
        Started = 0,
        Completed = 1,
        Canceled = 2,
    };
    enum class InputActivationState : int32_t
    {
        None = 0,
        Deactivated = 1,
        Activated = 2,
    };
    enum class InputPointerSourceDeviceKinds : uint32_t
    {
        None = 0,
        Touch = 0x1,
        Pen = 0x2,
        Mouse = 0x4,
    };
    enum class InputSystemCursorShape : int32_t
    {
        Arrow = 0,
        Cross = 1,
        Hand = 3,
        Help = 4,
        IBeam = 5,
        SizeAll = 6,
        SizeNortheastSouthwest = 7,
        SizeNorthSouth = 8,
        SizeNorthwestSoutheast = 9,
        SizeWestEast = 10,
        UniversalNo = 11,
        UpArrow = 12,
        Wait = 13,
        Pin = 14,
        Person = 15,
        AppStarting = 16,
    };
    enum class MoveSizeOperation : int32_t
    {
        Move = 0,
        SizeBottom = 1,
        SizeBottomLeft = 2,
        SizeBottomRight = 3,
        SizeLeft = 4,
        SizeRight = 5,
        SizeTop = 6,
        SizeTopLeft = 7,
        SizeTopRight = 8,
    };
    enum class NonClientRegionKind : int32_t
    {
        Close = 0,
        Maximize = 1,
        Minimize = 2,
        Icon = 3,
        Caption = 4,
        TopBorder = 5,
        LeftBorder = 6,
        BottomBorder = 7,
        RightBorder = 8,
        Passthrough = 9,
    };
    enum class PointerDeviceType : int32_t
    {
        Touch = 0,
        Pen = 1,
        Mouse = 2,
        Touchpad = 3,
    };
    enum class PointerUpdateKind : int32_t
    {
        Other = 0,
        LeftButtonPressed = 1,
        LeftButtonReleased = 2,
        RightButtonPressed = 3,
        RightButtonReleased = 4,
        MiddleButtonPressed = 5,
        MiddleButtonReleased = 6,
        XButton1Pressed = 7,
        XButton1Released = 8,
        XButton2Pressed = 9,
        XButton2Released = 10,
    };
    enum class VirtualKeyStates : uint32_t
    {
        None = 0,
        Down = 0x1,
        Locked = 0x2,
    };
    struct ICharacterReceivedEventArgs;
    struct IContextMenuKeyEventArgs;
    struct ICrossSlidingEventArgs;
    struct IDraggingEventArgs;
    struct IEnteredMoveSizeEventArgs;
    struct IEnteringMoveSizeEventArgs;
    struct IExitedMoveSizeEventArgs;
    struct IFocusChangedEventArgs;
    struct IFocusNavigationRequest;
    struct IFocusNavigationRequestEventArgs;
    struct IFocusNavigationRequestStatics;
    struct IGestureRecognizer;
    struct IHoldingEventArgs;
    struct IInputActivationListener;
    struct IInputActivationListenerActivationChangedEventArgs;
    struct IInputActivationListenerStatics;
    struct IInputActivationListenerStatics2;
    struct IInputCursor;
    struct IInputCursorFactory;
    struct IInputCursorStatics;
    struct IInputCustomCursor;
    struct IInputCustomCursorFactory;
    struct IInputDesktopNamedResourceCursor;
    struct IInputDesktopNamedResourceCursorStatics;
    struct IInputDesktopResourceCursor;
    struct IInputDesktopResourceCursorStatics;
    struct IInputFocusController;
    struct IInputFocusController2;
    struct IInputFocusControllerStatics;
    struct IInputFocusNavigationHost;
    struct IInputFocusNavigationHostStatics;
    struct IInputKeyboardSource;
    struct IInputKeyboardSource2;
    struct IInputKeyboardSourceStatics;
    struct IInputKeyboardSourceStatics2;
    struct IInputLightDismissAction;
    struct IInputLightDismissActionStatics;
    struct IInputLightDismissEventArgs;
    struct IInputNonClientPointerSource;
    struct IInputNonClientPointerSource2;
    struct IInputNonClientPointerSourceStatics;
    struct IInputObject;
    struct IInputObjectFactory;
    struct IInputPointerSource;
    struct IInputPointerSourceStatics;
    struct IInputPreTranslateKeyboardSource;
    struct IInputPreTranslateKeyboardSourceStatics;
    struct IInputSystemCursor;
    struct IInputSystemCursorStatics;
    struct IKeyEventArgs;
    struct IManipulationCompletedEventArgs;
    struct IManipulationInertiaStartingEventArgs;
    struct IManipulationStartedEventArgs;
    struct IManipulationUpdatedEventArgs;
    struct IMouseWheelParameters;
    struct INonClientCaptionTappedEventArgs;
    struct INonClientPointerEventArgs;
    struct INonClientRegionsChangedEventArgs;
    struct IPointerEventArgs;
    struct IPointerPoint;
    struct IPointerPointProperties;
    struct IPointerPointTransform;
    struct IPointerPredictor;
    struct IPointerPredictorStatics;
    struct IRightTappedEventArgs;
    struct ITappedEventArgs;
    struct IWindowRectChangedEventArgs;
    struct IWindowRectChangingEventArgs;
    struct CharacterReceivedEventArgs;
    struct ContextMenuKeyEventArgs;
    struct CrossSlidingEventArgs;
    struct DraggingEventArgs;
    struct EnteredMoveSizeEventArgs;
    struct EnteringMoveSizeEventArgs;
    struct ExitedMoveSizeEventArgs;
    struct FocusChangedEventArgs;
    struct FocusNavigationRequest;
    struct FocusNavigationRequestEventArgs;
    struct GestureRecognizer;
    struct HoldingEventArgs;
    struct InputActivationListener;
    struct InputActivationListenerActivationChangedEventArgs;
    struct InputCursor;
    struct InputCustomCursor;
    struct InputDesktopNamedResourceCursor;
    struct InputDesktopResourceCursor;
    struct InputFocusController;
    struct InputFocusNavigationHost;
    struct InputKeyboardSource;
    struct InputLightDismissAction;
    struct InputLightDismissEventArgs;
    struct InputNonClientPointerSource;
    struct InputObject;
    struct InputPointerSource;
    struct InputPreTranslateKeyboardSource;
    struct InputSystemCursor;
    struct KeyEventArgs;
    struct ManipulationCompletedEventArgs;
    struct ManipulationInertiaStartingEventArgs;
    struct ManipulationStartedEventArgs;
    struct ManipulationUpdatedEventArgs;
    struct MouseWheelParameters;
    struct NonClientCaptionTappedEventArgs;
    struct NonClientPointerEventArgs;
    struct NonClientRegionsChangedEventArgs;
    struct PointerEventArgs;
    struct PointerPoint;
    struct PointerPointProperties;
    struct PointerPredictor;
    struct RightTappedEventArgs;
    struct TappedEventArgs;
    struct WindowRectChangedEventArgs;
    struct WindowRectChangingEventArgs;
    struct CrossSlideThresholds;
    struct ManipulationDelta;
    struct ManipulationVelocities;
    struct PhysicalKeyStatus;
}
namespace winrt::impl
{
    template <> struct category<winrt::Microsoft::UI::Input::ICharacterReceivedEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IContextMenuKeyEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::ICrossSlidingEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IDraggingEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IEnteredMoveSizeEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IEnteringMoveSizeEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IExitedMoveSizeEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IFocusChangedEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IFocusNavigationRequest>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IFocusNavigationRequestEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IFocusNavigationRequestStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IGestureRecognizer>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IHoldingEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputActivationListener>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputActivationListenerActivationChangedEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputActivationListenerStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputActivationListenerStatics2>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputCursor>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputCursorFactory>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputCursorStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputCustomCursor>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputCustomCursorFactory>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputDesktopNamedResourceCursor>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputDesktopNamedResourceCursorStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputDesktopResourceCursor>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputDesktopResourceCursorStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputFocusController>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputFocusController2>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputFocusControllerStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputFocusNavigationHost>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputFocusNavigationHostStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputKeyboardSource>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputKeyboardSource2>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputKeyboardSourceStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputKeyboardSourceStatics2>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputLightDismissAction>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputLightDismissActionStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputLightDismissEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputNonClientPointerSource>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputNonClientPointerSourceStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputObject>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputObjectFactory>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputPointerSource>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputPointerSourceStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputPreTranslateKeyboardSource>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputPreTranslateKeyboardSourceStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputSystemCursor>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IInputSystemCursorStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IKeyEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IManipulationCompletedEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IManipulationInertiaStartingEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IManipulationStartedEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IManipulationUpdatedEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IMouseWheelParameters>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::INonClientCaptionTappedEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::INonClientPointerEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::INonClientRegionsChangedEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IPointerEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IPointerPoint>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IPointerPointProperties>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IPointerPointTransform>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IPointerPredictor>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IPointerPredictorStatics>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IRightTappedEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::ITappedEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IWindowRectChangedEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::IWindowRectChangingEventArgs>{ using type = interface_category; };
    template <> struct category<winrt::Microsoft::UI::Input::CharacterReceivedEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::ContextMenuKeyEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::CrossSlidingEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::DraggingEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::EnteredMoveSizeEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::EnteringMoveSizeEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::ExitedMoveSizeEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::FocusChangedEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::FocusNavigationRequest>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::FocusNavigationRequestEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::GestureRecognizer>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::HoldingEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputActivationListener>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputActivationListenerActivationChangedEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputCursor>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputCustomCursor>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputDesktopNamedResourceCursor>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputDesktopResourceCursor>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputFocusController>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputFocusNavigationHost>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputKeyboardSource>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputLightDismissAction>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputLightDismissEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputNonClientPointerSource>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputObject>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputPointerSource>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputPreTranslateKeyboardSource>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputSystemCursor>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::KeyEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::ManipulationCompletedEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::ManipulationInertiaStartingEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::ManipulationStartedEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::ManipulationUpdatedEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::MouseWheelParameters>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::NonClientCaptionTappedEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::NonClientPointerEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::NonClientRegionsChangedEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::PointerEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::PointerPoint>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::PointerPointProperties>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::PointerPredictor>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::RightTappedEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::TappedEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::WindowRectChangedEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::WindowRectChangingEventArgs>{ using type = class_category; };
    template <> struct category<winrt::Microsoft::UI::Input::CrossSlidingState>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::DraggingState>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::FocusNavigationReason>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::FocusNavigationResult>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::GestureSettings>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::HoldingState>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputActivationState>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputPointerSourceDeviceKinds>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::InputSystemCursorShape>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::MoveSizeOperation>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::NonClientRegionKind>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::PointerDeviceType>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::PointerUpdateKind>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::VirtualKeyStates>{ using type = enum_category; };
    template <> struct category<winrt::Microsoft::UI::Input::CrossSlideThresholds>{ using type = struct_category<float, float, float, float>; };
    template <> struct category<winrt::Microsoft::UI::Input::ManipulationDelta>{ using type = struct_category<winrt::Windows::Foundation::Point, float, float, float>; };
    template <> struct category<winrt::Microsoft::UI::Input::ManipulationVelocities>{ using type = struct_category<winrt::Windows::Foundation::Point, float, float>; };
    template <> struct category<winrt::Microsoft::UI::Input::PhysicalKeyStatus>{ using type = struct_category<uint32_t, uint32_t, bool, bool, bool, bool>; };
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::CharacterReceivedEventArgs> = L"Microsoft.UI.Input.CharacterReceivedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::ContextMenuKeyEventArgs> = L"Microsoft.UI.Input.ContextMenuKeyEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::CrossSlidingEventArgs> = L"Microsoft.UI.Input.CrossSlidingEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::DraggingEventArgs> = L"Microsoft.UI.Input.DraggingEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::EnteredMoveSizeEventArgs> = L"Microsoft.UI.Input.EnteredMoveSizeEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::EnteringMoveSizeEventArgs> = L"Microsoft.UI.Input.EnteringMoveSizeEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::ExitedMoveSizeEventArgs> = L"Microsoft.UI.Input.ExitedMoveSizeEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::FocusChangedEventArgs> = L"Microsoft.UI.Input.FocusChangedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::FocusNavigationRequest> = L"Microsoft.UI.Input.FocusNavigationRequest";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::FocusNavigationRequestEventArgs> = L"Microsoft.UI.Input.FocusNavigationRequestEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::GestureRecognizer> = L"Microsoft.UI.Input.GestureRecognizer";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::HoldingEventArgs> = L"Microsoft.UI.Input.HoldingEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputActivationListener> = L"Microsoft.UI.Input.InputActivationListener";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputActivationListenerActivationChangedEventArgs> = L"Microsoft.UI.Input.InputActivationListenerActivationChangedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputCursor> = L"Microsoft.UI.Input.InputCursor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputCustomCursor> = L"Microsoft.UI.Input.InputCustomCursor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputDesktopNamedResourceCursor> = L"Microsoft.UI.Input.InputDesktopNamedResourceCursor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputDesktopResourceCursor> = L"Microsoft.UI.Input.InputDesktopResourceCursor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputFocusController> = L"Microsoft.UI.Input.InputFocusController";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputFocusNavigationHost> = L"Microsoft.UI.Input.InputFocusNavigationHost";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputKeyboardSource> = L"Microsoft.UI.Input.InputKeyboardSource";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputLightDismissAction> = L"Microsoft.UI.Input.InputLightDismissAction";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputLightDismissEventArgs> = L"Microsoft.UI.Input.InputLightDismissEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputNonClientPointerSource> = L"Microsoft.UI.Input.InputNonClientPointerSource";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputObject> = L"Microsoft.UI.Input.InputObject";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputPointerSource> = L"Microsoft.UI.Input.InputPointerSource";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputPreTranslateKeyboardSource> = L"Microsoft.UI.Input.InputPreTranslateKeyboardSource";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputSystemCursor> = L"Microsoft.UI.Input.InputSystemCursor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::KeyEventArgs> = L"Microsoft.UI.Input.KeyEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::ManipulationCompletedEventArgs> = L"Microsoft.UI.Input.ManipulationCompletedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::ManipulationInertiaStartingEventArgs> = L"Microsoft.UI.Input.ManipulationInertiaStartingEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::ManipulationStartedEventArgs> = L"Microsoft.UI.Input.ManipulationStartedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::ManipulationUpdatedEventArgs> = L"Microsoft.UI.Input.ManipulationUpdatedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::MouseWheelParameters> = L"Microsoft.UI.Input.MouseWheelParameters";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::NonClientCaptionTappedEventArgs> = L"Microsoft.UI.Input.NonClientCaptionTappedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::NonClientPointerEventArgs> = L"Microsoft.UI.Input.NonClientPointerEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::NonClientRegionsChangedEventArgs> = L"Microsoft.UI.Input.NonClientRegionsChangedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::PointerEventArgs> = L"Microsoft.UI.Input.PointerEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::PointerPoint> = L"Microsoft.UI.Input.PointerPoint";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::PointerPointProperties> = L"Microsoft.UI.Input.PointerPointProperties";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::PointerPredictor> = L"Microsoft.UI.Input.PointerPredictor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::RightTappedEventArgs> = L"Microsoft.UI.Input.RightTappedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::TappedEventArgs> = L"Microsoft.UI.Input.TappedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::WindowRectChangedEventArgs> = L"Microsoft.UI.Input.WindowRectChangedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::WindowRectChangingEventArgs> = L"Microsoft.UI.Input.WindowRectChangingEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::CrossSlidingState> = L"Microsoft.UI.Input.CrossSlidingState";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::DraggingState> = L"Microsoft.UI.Input.DraggingState";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::FocusNavigationReason> = L"Microsoft.UI.Input.FocusNavigationReason";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::FocusNavigationResult> = L"Microsoft.UI.Input.FocusNavigationResult";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::GestureSettings> = L"Microsoft.UI.Input.GestureSettings";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::HoldingState> = L"Microsoft.UI.Input.HoldingState";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputActivationState> = L"Microsoft.UI.Input.InputActivationState";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputPointerSourceDeviceKinds> = L"Microsoft.UI.Input.InputPointerSourceDeviceKinds";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::InputSystemCursorShape> = L"Microsoft.UI.Input.InputSystemCursorShape";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::MoveSizeOperation> = L"Microsoft.UI.Input.MoveSizeOperation";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::NonClientRegionKind> = L"Microsoft.UI.Input.NonClientRegionKind";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::PointerDeviceType> = L"Microsoft.UI.Input.PointerDeviceType";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::PointerUpdateKind> = L"Microsoft.UI.Input.PointerUpdateKind";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::VirtualKeyStates> = L"Microsoft.UI.Input.VirtualKeyStates";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::CrossSlideThresholds> = L"Microsoft.UI.Input.CrossSlideThresholds";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::ManipulationDelta> = L"Microsoft.UI.Input.ManipulationDelta";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::ManipulationVelocities> = L"Microsoft.UI.Input.ManipulationVelocities";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::PhysicalKeyStatus> = L"Microsoft.UI.Input.PhysicalKeyStatus";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::ICharacterReceivedEventArgs> = L"Microsoft.UI.Input.ICharacterReceivedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IContextMenuKeyEventArgs> = L"Microsoft.UI.Input.IContextMenuKeyEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::ICrossSlidingEventArgs> = L"Microsoft.UI.Input.ICrossSlidingEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IDraggingEventArgs> = L"Microsoft.UI.Input.IDraggingEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IEnteredMoveSizeEventArgs> = L"Microsoft.UI.Input.IEnteredMoveSizeEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IEnteringMoveSizeEventArgs> = L"Microsoft.UI.Input.IEnteringMoveSizeEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IExitedMoveSizeEventArgs> = L"Microsoft.UI.Input.IExitedMoveSizeEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IFocusChangedEventArgs> = L"Microsoft.UI.Input.IFocusChangedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IFocusNavigationRequest> = L"Microsoft.UI.Input.IFocusNavigationRequest";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IFocusNavigationRequestEventArgs> = L"Microsoft.UI.Input.IFocusNavigationRequestEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IFocusNavigationRequestStatics> = L"Microsoft.UI.Input.IFocusNavigationRequestStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IGestureRecognizer> = L"Microsoft.UI.Input.IGestureRecognizer";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IHoldingEventArgs> = L"Microsoft.UI.Input.IHoldingEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputActivationListener> = L"Microsoft.UI.Input.IInputActivationListener";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputActivationListenerActivationChangedEventArgs> = L"Microsoft.UI.Input.IInputActivationListenerActivationChangedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputActivationListenerStatics> = L"Microsoft.UI.Input.IInputActivationListenerStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputActivationListenerStatics2> = L"Microsoft.UI.Input.IInputActivationListenerStatics2";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputCursor> = L"Microsoft.UI.Input.IInputCursor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputCursorFactory> = L"Microsoft.UI.Input.IInputCursorFactory";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputCursorStatics> = L"Microsoft.UI.Input.IInputCursorStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputCustomCursor> = L"Microsoft.UI.Input.IInputCustomCursor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputCustomCursorFactory> = L"Microsoft.UI.Input.IInputCustomCursorFactory";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputDesktopNamedResourceCursor> = L"Microsoft.UI.Input.IInputDesktopNamedResourceCursor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputDesktopNamedResourceCursorStatics> = L"Microsoft.UI.Input.IInputDesktopNamedResourceCursorStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputDesktopResourceCursor> = L"Microsoft.UI.Input.IInputDesktopResourceCursor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputDesktopResourceCursorStatics> = L"Microsoft.UI.Input.IInputDesktopResourceCursorStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputFocusController> = L"Microsoft.UI.Input.IInputFocusController";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputFocusController2> = L"Microsoft.UI.Input.IInputFocusController2";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputFocusControllerStatics> = L"Microsoft.UI.Input.IInputFocusControllerStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputFocusNavigationHost> = L"Microsoft.UI.Input.IInputFocusNavigationHost";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputFocusNavigationHostStatics> = L"Microsoft.UI.Input.IInputFocusNavigationHostStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputKeyboardSource> = L"Microsoft.UI.Input.IInputKeyboardSource";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputKeyboardSource2> = L"Microsoft.UI.Input.IInputKeyboardSource2";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputKeyboardSourceStatics> = L"Microsoft.UI.Input.IInputKeyboardSourceStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputKeyboardSourceStatics2> = L"Microsoft.UI.Input.IInputKeyboardSourceStatics2";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputLightDismissAction> = L"Microsoft.UI.Input.IInputLightDismissAction";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputLightDismissActionStatics> = L"Microsoft.UI.Input.IInputLightDismissActionStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputLightDismissEventArgs> = L"Microsoft.UI.Input.IInputLightDismissEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputNonClientPointerSource> = L"Microsoft.UI.Input.IInputNonClientPointerSource";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2> = L"Microsoft.UI.Input.IInputNonClientPointerSource2";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputNonClientPointerSourceStatics> = L"Microsoft.UI.Input.IInputNonClientPointerSourceStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputObject> = L"Microsoft.UI.Input.IInputObject";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputObjectFactory> = L"Microsoft.UI.Input.IInputObjectFactory";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputPointerSource> = L"Microsoft.UI.Input.IInputPointerSource";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputPointerSourceStatics> = L"Microsoft.UI.Input.IInputPointerSourceStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputPreTranslateKeyboardSource> = L"Microsoft.UI.Input.IInputPreTranslateKeyboardSource";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputPreTranslateKeyboardSourceStatics> = L"Microsoft.UI.Input.IInputPreTranslateKeyboardSourceStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputSystemCursor> = L"Microsoft.UI.Input.IInputSystemCursor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IInputSystemCursorStatics> = L"Microsoft.UI.Input.IInputSystemCursorStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IKeyEventArgs> = L"Microsoft.UI.Input.IKeyEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IManipulationCompletedEventArgs> = L"Microsoft.UI.Input.IManipulationCompletedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IManipulationInertiaStartingEventArgs> = L"Microsoft.UI.Input.IManipulationInertiaStartingEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IManipulationStartedEventArgs> = L"Microsoft.UI.Input.IManipulationStartedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IManipulationUpdatedEventArgs> = L"Microsoft.UI.Input.IManipulationUpdatedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IMouseWheelParameters> = L"Microsoft.UI.Input.IMouseWheelParameters";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::INonClientCaptionTappedEventArgs> = L"Microsoft.UI.Input.INonClientCaptionTappedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::INonClientPointerEventArgs> = L"Microsoft.UI.Input.INonClientPointerEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::INonClientRegionsChangedEventArgs> = L"Microsoft.UI.Input.INonClientRegionsChangedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IPointerEventArgs> = L"Microsoft.UI.Input.IPointerEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IPointerPoint> = L"Microsoft.UI.Input.IPointerPoint";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IPointerPointProperties> = L"Microsoft.UI.Input.IPointerPointProperties";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IPointerPointTransform> = L"Microsoft.UI.Input.IPointerPointTransform";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IPointerPredictor> = L"Microsoft.UI.Input.IPointerPredictor";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IPointerPredictorStatics> = L"Microsoft.UI.Input.IPointerPredictorStatics";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IRightTappedEventArgs> = L"Microsoft.UI.Input.IRightTappedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::ITappedEventArgs> = L"Microsoft.UI.Input.ITappedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IWindowRectChangedEventArgs> = L"Microsoft.UI.Input.IWindowRectChangedEventArgs";
    template <> inline constexpr auto& name_v<winrt::Microsoft::UI::Input::IWindowRectChangingEventArgs> = L"Microsoft.UI.Input.IWindowRectChangingEventArgs";
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::ICharacterReceivedEventArgs>{ 0x36122718,0x9263,0x592B,{ 0x8D,0x87,0x8F,0x86,0x54,0x3F,0xFC,0x95 } }; // 36122718-9263-592B-8D87-8F86543FFC95
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IContextMenuKeyEventArgs>{ 0xF6025762,0x9426,0x541A,{ 0xB6,0x47,0x03,0x7A,0xBD,0xBE,0xCE,0xFC } }; // F6025762-9426-541A-B647-037ABDBECEFC
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::ICrossSlidingEventArgs>{ 0x7679641F,0xBA9F,0x543C,{ 0xA7,0xC8,0x62,0x29,0xA9,0x8F,0x89,0xEF } }; // 7679641F-BA9F-543C-A7C8-6229A98F89EF
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IDraggingEventArgs>{ 0x3EFB1B75,0x3D3B,0x550E,{ 0x96,0x3D,0x08,0x28,0xCA,0x76,0x12,0x8A } }; // 3EFB1B75-3D3B-550E-963D-0828CA76128A
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IEnteredMoveSizeEventArgs>{ 0x698D28FE,0xD325,0x59E0,{ 0x98,0x34,0xB1,0x0F,0xC2,0xF7,0xBA,0x67 } }; // 698D28FE-D325-59E0-9834-B10FC2F7BA67
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IEnteringMoveSizeEventArgs>{ 0x47C083B2,0x402B,0x51EC,{ 0x88,0x36,0xD4,0x86,0x79,0xFE,0xA6,0x95 } }; // 47C083B2-402B-51EC-8836-D48679FEA695
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IExitedMoveSizeEventArgs>{ 0xDF12A46E,0xDAEE,0x5DAC,{ 0xA6,0x78,0xD7,0xD5,0xE4,0xD0,0x89,0x3A } }; // DF12A46E-DAEE-5DAC-A678-D7D5E4D0893A
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IFocusChangedEventArgs>{ 0xA039B115,0xDBDF,0x594C,{ 0x9B,0x86,0xDA,0x6A,0xA0,0x5C,0x9F,0xA2 } }; // A039B115-DBDF-594C-9B86-DA6AA05C9FA2
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IFocusNavigationRequest>{ 0x6D84BB83,0x9C84,0x5112,{ 0x85,0xE9,0x89,0x19,0xAC,0xF9,0x72,0x62 } }; // 6D84BB83-9C84-5112-85E9-8919ACF97262
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IFocusNavigationRequestEventArgs>{ 0x35A63426,0xE271,0x59F9,{ 0xA2,0x31,0x0D,0x19,0x03,0x14,0xB4,0x15 } }; // 35A63426-E271-59F9-A231-0D190314B415
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IFocusNavigationRequestStatics>{ 0x8C4D2ED8,0x3A63,0x519E,{ 0xA8,0x27,0xF5,0x7E,0x26,0x3B,0xD1,0xFF } }; // 8C4D2ED8-3A63-519E-A827-F57E263BD1FF
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IGestureRecognizer>{ 0xCDA89AFC,0x6BD0,0x595C,{ 0xBA,0x37,0x54,0x5F,0xCE,0x5B,0xF0,0x16 } }; // CDA89AFC-6BD0-595C-BA37-545FCE5BF016
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IHoldingEventArgs>{ 0x8E449E85,0xD223,0x533C,{ 0xB0,0xB2,0xBF,0x7C,0x6D,0x10,0xC2,0xDB } }; // 8E449E85-D223-533C-B0B2-BF7C6D10C2DB
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputActivationListener>{ 0x3B818627,0x6CE7,0x5E0D,{ 0xA0,0xF5,0x66,0x84,0xFD,0x1A,0xEC,0x78 } }; // 3B818627-6CE7-5E0D-A0F5-6684FD1AEC78
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputActivationListenerActivationChangedEventArgs>{ 0x7978526B,0x00B6,0x5303,{ 0x8F,0x7D,0x55,0xBE,0xF3,0x6D,0xA7,0x86 } }; // 7978526B-00B6-5303-8F7D-55BEF36DA786
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputActivationListenerStatics>{ 0xC4249843,0xF053,0x5C99,{ 0x9D,0x51,0x72,0x0A,0xDE,0x94,0x22,0x4D } }; // C4249843-F053-5C99-9D51-720ADE94224D
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputActivationListenerStatics2>{ 0x7EA26120,0x9636,0x5292,{ 0xA7,0xB1,0x56,0x54,0x4A,0xC5,0x1A,0x22 } }; // 7EA26120-9636-5292-A7B1-56544AC51A22
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputCursor>{ 0x359B15F9,0x19C2,0x5714,{ 0x84,0x32,0x75,0x17,0x68,0x26,0x40,0x6B } }; // 359B15F9-19C2-5714-8432-75176826406B
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputCursorFactory>{ 0x2F47647B,0x4BE0,0x53E9,{ 0xBE,0x7E,0xC3,0x8D,0x54,0x59,0xDB,0x6B } }; // 2F47647B-4BE0-53E9-BE7E-C38D5459DB6B
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputCursorStatics>{ 0x92F6A552,0x099F,0x55FB,{ 0x8C,0x31,0xE4,0x50,0x28,0x4C,0x96,0x43 } }; // 92F6A552-099F-55FB-8C31-E450284C9643
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputCustomCursor>{ 0x5486F042,0x7E1A,0x5DC8,{ 0x80,0x41,0xE4,0x7B,0x60,0x9A,0x5B,0xA1 } }; // 5486F042-7E1A-5DC8-8041-E47B609A5BA1
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputCustomCursorFactory>{ 0x6F402882,0x66E0,0x57D3,{ 0x89,0xD0,0xAA,0x5E,0x2F,0xF9,0x17,0xBC } }; // 6F402882-66E0-57D3-89D0-AA5E2FF917BC
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputDesktopNamedResourceCursor>{ 0xF40EA93B,0x0ED7,0x5B3A,{ 0xBF,0xE2,0x14,0xE2,0xB5,0xAD,0x88,0xA3 } }; // F40EA93B-0ED7-5B3A-BFE2-14E2B5AD88A3
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputDesktopNamedResourceCursorStatics>{ 0xE8B6D5AA,0x898B,0x5E69,{ 0xB0,0x1F,0x38,0x3A,0x09,0x43,0xE3,0xE4 } }; // E8B6D5AA-898B-5E69-B01F-383A0943E3E4
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputDesktopResourceCursor>{ 0x1DF2777F,0x7C90,0x58FC,{ 0xA7,0xA3,0xD5,0x73,0x6C,0x65,0x10,0xFD } }; // 1DF2777F-7C90-58FC-A7A3-D5736C6510FD
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputDesktopResourceCursorStatics>{ 0xF440DC37,0xA0B6,0x56EB,{ 0xBC,0xEC,0xB0,0x24,0xF2,0x23,0x3D,0x47 } }; // F440DC37-A0B6-56EB-BCEC-B024F2233D47
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputFocusController>{ 0x8DFDC26C,0x8B8D,0x515D,{ 0x8D,0xDD,0x46,0x85,0xB3,0xA5,0x40,0xE9 } }; // 8DFDC26C-8B8D-515D-8DDD-4685B3A540E9
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputFocusController2>{ 0x5165077C,0xCD4B,0x501D,{ 0xB3,0x86,0xB5,0x06,0x82,0x36,0x01,0x85 } }; // 5165077C-CD4B-501D-B386-B50682360185
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputFocusControllerStatics>{ 0xAEB311DA,0xDA9B,0x5A1B,{ 0x92,0xF4,0x83,0xDD,0xDE,0x93,0x3E,0x00 } }; // AEB311DA-DA9B-5A1B-92F4-83DDDE933E00
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputFocusNavigationHost>{ 0x53C2A147,0x932C,0x5486,{ 0xA9,0xC6,0xF6,0xC5,0xA9,0xC6,0x59,0x56 } }; // 53C2A147-932C-5486-A9C6-F6C5A9C65956
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputFocusNavigationHostStatics>{ 0xC9C62CD1,0x73DB,0x5AA9,{ 0xB8,0x9D,0x14,0x35,0x09,0xDB,0x8F,0x37 } }; // C9C62CD1-73DB-5AA9-B89D-143509DB8F37
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputKeyboardSource>{ 0xED61B906,0x16AD,0x5DF7,{ 0xA5,0x50,0x5E,0x6F,0x7D,0x22,0x29,0xF7 } }; // ED61B906-16AD-5DF7-A550-5E6F7D2229F7
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputKeyboardSource2>{ 0x79D1C9B6,0xB3C9,0x5EC2,{ 0x8A,0x5B,0x70,0x70,0x88,0x78,0x7F,0x78 } }; // 79D1C9B6-B3C9-5EC2-8A5B-707088787F78
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputKeyboardSourceStatics>{ 0xF4E1563D,0x8C2E,0x5BCD,{ 0xB7,0x84,0x47,0xAD,0xEA,0xA3,0xCD,0x7E } }; // F4E1563D-8C2E-5BCD-B784-47ADEAA3CD7E
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputKeyboardSourceStatics2>{ 0x8857518C,0x2899,0x5F11,{ 0x9B,0x64,0x0A,0xD8,0x32,0x34,0x82,0x4B } }; // 8857518C-2899-5F11-9B64-0AD83234824B
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputLightDismissAction>{ 0xE8A39502,0xA860,0x502F,{ 0x8C,0x10,0x36,0x46,0xD4,0x3A,0xEC,0xF1 } }; // E8A39502-A860-502F-8C10-3646D43AECF1
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputLightDismissActionStatics>{ 0xED9B8DEF,0x6496,0x5169,{ 0x98,0x4D,0xD4,0x4B,0x4E,0x69,0x06,0x23 } }; // ED9B8DEF-6496-5169-984D-D44B4E690623
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputLightDismissEventArgs>{ 0x078660EE,0x07CA,0x5808,{ 0xB9,0x82,0xE6,0xE8,0x99,0xCF,0x09,0x8C } }; // 078660EE-07CA-5808-B982-E6E899CF098C
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputNonClientPointerSource>{ 0x471732B4,0x3D07,0x5104,{ 0xB1,0x92,0xEB,0xAC,0xF7,0x1E,0x86,0xDF } }; // 471732B4-3D07-5104-B192-EBACF71E86DF
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2>{ 0xDD2B10C4,0x7DE6,0x5C1D,{ 0xB4,0x38,0x06,0xDD,0xC9,0x94,0x05,0x8F } }; // DD2B10C4-7DE6-5C1D-B438-06DDC994058F
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputNonClientPointerSourceStatics>{ 0x7D0B775C,0x1903,0x5DC7,{ 0xBD,0x2F,0x7A,0x4B,0x31,0xF0,0xCF,0xF2 } }; // 7D0B775C-1903-5DC7-BD2F-7A4B31F0CFF2
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputObject>{ 0x42EDBC88,0xD386,0x544D,{ 0xB1,0xB8,0x68,0x61,0x7F,0xE6,0x82,0x82 } }; // 42EDBC88-D386-544D-B1B8-68617FE68282
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputObjectFactory>{ 0xF7786BC2,0xB0B8,0x5961,{ 0x9A,0x57,0xAE,0x19,0x9D,0x45,0x21,0x06 } }; // F7786BC2-B0B8-5961-9A57-AE199D452106
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputPointerSource>{ 0x6A6C2764,0xC3F4,0x5BE5,{ 0x84,0x47,0xC9,0xA9,0x87,0x66,0xC2,0x40 } }; // 6A6C2764-C3F4-5BE5-8447-C9A98766C240
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputPointerSourceStatics>{ 0xE8A19FD1,0xA914,0x533F,{ 0x9B,0x0F,0x6B,0xF0,0x06,0x5E,0x67,0x81 } }; // E8A19FD1-A914-533F-9B0F-6BF0065E6781
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputPreTranslateKeyboardSource>{ 0x2F327FEB,0xB7E7,0x5E37,{ 0xA0,0xCC,0x37,0xDC,0xAB,0xE7,0x65,0x88 } }; // 2F327FEB-B7E7-5E37-A0CC-37DCABE76588
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputPreTranslateKeyboardSourceStatics>{ 0x23D584D2,0xAF8C,0x5A8A,{ 0x80,0x6F,0x2B,0xA9,0xC5,0xB1,0xA5,0xEC } }; // 23D584D2-AF8C-5A8A-806F-2BA9C5B1A5EC
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputSystemCursor>{ 0x59F538E7,0xC500,0x59AB,{ 0x8B,0x54,0x0B,0xC6,0x10,0x0F,0xD4,0x9E } }; // 59F538E7-C500-59AB-8B54-0BC6100FD49E
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IInputSystemCursorStatics>{ 0xD3860BB6,0x698A,0x5814,{ 0xAE,0xDD,0xC2,0xFA,0x8B,0xBA,0x5A,0x02 } }; // D3860BB6-698A-5814-AEDD-C2FA8BBA5A02
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IKeyEventArgs>{ 0x40D5BB74,0x977E,0x5194,{ 0x80,0x39,0x9F,0x6C,0x44,0x42,0x7B,0xBB } }; // 40D5BB74-977E-5194-8039-9F6C44427BBB
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IManipulationCompletedEventArgs>{ 0x0E0249D4,0x46E4,0x5559,{ 0xAE,0xE3,0xFA,0x45,0xCE,0x2A,0x7F,0x56 } }; // 0E0249D4-46E4-5559-AEE3-FA45CE2A7F56
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IManipulationInertiaStartingEventArgs>{ 0xACF9EF71,0x6E15,0x56AB,{ 0x92,0x60,0xF0,0xD3,0xCE,0x5F,0x66,0xE8 } }; // ACF9EF71-6E15-56AB-9260-F0D3CE5F66E8
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IManipulationStartedEventArgs>{ 0x4A616613,0xEEF1,0x5F1B,{ 0xA7,0x68,0x07,0x75,0x47,0x8D,0x49,0xD4 } }; // 4A616613-EEF1-5F1B-A768-0775478D49D4
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IManipulationUpdatedEventArgs>{ 0x406E1961,0x0C98,0x5FC0,{ 0xB3,0xD8,0x11,0x64,0x92,0xEF,0x00,0x53 } }; // 406E1961-0C98-5FC0-B3D8-116492EF0053
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IMouseWheelParameters>{ 0x6D98BE40,0x1D56,0x51D1,{ 0xAA,0x0D,0xF3,0x25,0x43,0x9C,0xD0,0x09 } }; // 6D98BE40-1D56-51D1-AA0D-F325439CD009
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::INonClientCaptionTappedEventArgs>{ 0x3D173531,0x991F,0x5753,{ 0xB7,0xE0,0x14,0xA1,0x21,0xC3,0xCD,0x2D } }; // 3D173531-991F-5753-B7E0-14A121C3CD2D
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::INonClientPointerEventArgs>{ 0xA5B44AEC,0xB797,0x505A,{ 0xA1,0x29,0xAE,0x4E,0x52,0x71,0xC7,0x3C } }; // A5B44AEC-B797-505A-A129-AE4E5271C73C
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::INonClientRegionsChangedEventArgs>{ 0xFE97EE95,0x1824,0x51B2,{ 0xB8,0xEB,0x10,0xFF,0x06,0x65,0xCE,0x23 } }; // FE97EE95-1824-51B2-B8EB-10FF0665CE23
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IPointerEventArgs>{ 0x865B188C,0x2ED5,0x5DF8,{ 0x82,0x9F,0xAC,0x07,0x01,0xD5,0xC5,0x1A } }; // 865B188C-2ED5-5DF8-829F-AC0701D5C51A
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IPointerPoint>{ 0x0D430EE6,0x252C,0x59A4,{ 0xB2,0xA2,0xD4,0x42,0x64,0xDC,0x6A,0x40 } }; // 0D430EE6-252C-59A4-B2A2-D44264DC6A40
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IPointerPointProperties>{ 0xD760ED77,0x4B10,0x57A5,{ 0xB3,0xCC,0xD9,0xBF,0x34,0x13,0xE9,0x96 } }; // D760ED77-4B10-57A5-B3CC-D9BF3413E996
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IPointerPointTransform>{ 0xDB4791BC,0x994D,0x54C7,{ 0x92,0xEF,0x66,0xEA,0x1D,0xE9,0xB4,0x3C } }; // DB4791BC-994D-54C7-92EF-66EA1DE9B43C
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IPointerPredictor>{ 0x12C100EC,0x2100,0x565F,{ 0xA6,0x0C,0xF1,0x18,0x7F,0x43,0x88,0x28 } }; // 12C100EC-2100-565F-A60C-F1187F438828
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IPointerPredictorStatics>{ 0x78A8EF30,0x3E5C,0x55CD,{ 0x8F,0x85,0x65,0xAC,0x09,0xB1,0xA9,0x87 } }; // 78A8EF30-3E5C-55CD-8F85-65AC09B1A987
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IRightTappedEventArgs>{ 0x8FF73B39,0x887E,0x50A4,{ 0x85,0x00,0x77,0x95,0x30,0x39,0xDC,0xB4 } }; // 8FF73B39-887E-50A4-8500-77953039DCB4
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::ITappedEventArgs>{ 0xC3A01BB5,0x6076,0x5E0F,{ 0x87,0x1A,0x9D,0x94,0xA6,0xA8,0xF8,0x2B } }; // C3A01BB5-6076-5E0F-871A-9D94A6A8F82B
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IWindowRectChangedEventArgs>{ 0x8A885D28,0xD2D9,0x5DDA,{ 0x98,0x48,0xCD,0xF2,0x47,0x77,0x10,0x37 } }; // 8A885D28-D2D9-5DDA-9848-CDF247771037
    template <> inline constexpr guid guid_v<winrt::Microsoft::UI::Input::IWindowRectChangingEventArgs>{ 0xDB13ED3C,0xDEBC,0x5855,{ 0x8D,0x70,0x59,0x36,0xFD,0x81,0x34,0x57 } }; // DB13ED3C-DEBC-5855-8D70-5936FD813457
    template <> struct default_interface<winrt::Microsoft::UI::Input::CharacterReceivedEventArgs>{ using type = winrt::Microsoft::UI::Input::ICharacterReceivedEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::ContextMenuKeyEventArgs>{ using type = winrt::Microsoft::UI::Input::IContextMenuKeyEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::CrossSlidingEventArgs>{ using type = winrt::Microsoft::UI::Input::ICrossSlidingEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::DraggingEventArgs>{ using type = winrt::Microsoft::UI::Input::IDraggingEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::EnteredMoveSizeEventArgs>{ using type = winrt::Microsoft::UI::Input::IEnteredMoveSizeEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::EnteringMoveSizeEventArgs>{ using type = winrt::Microsoft::UI::Input::IEnteringMoveSizeEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::ExitedMoveSizeEventArgs>{ using type = winrt::Microsoft::UI::Input::IExitedMoveSizeEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::FocusChangedEventArgs>{ using type = winrt::Microsoft::UI::Input::IFocusChangedEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::FocusNavigationRequest>{ using type = winrt::Microsoft::UI::Input::IFocusNavigationRequest; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::FocusNavigationRequestEventArgs>{ using type = winrt::Microsoft::UI::Input::IFocusNavigationRequestEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::GestureRecognizer>{ using type = winrt::Microsoft::UI::Input::IGestureRecognizer; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::HoldingEventArgs>{ using type = winrt::Microsoft::UI::Input::IHoldingEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputActivationListener>{ using type = winrt::Microsoft::UI::Input::IInputActivationListener; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputActivationListenerActivationChangedEventArgs>{ using type = winrt::Microsoft::UI::Input::IInputActivationListenerActivationChangedEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputCursor>{ using type = winrt::Microsoft::UI::Input::IInputCursor; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputCustomCursor>{ using type = winrt::Microsoft::UI::Input::IInputCustomCursor; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputDesktopNamedResourceCursor>{ using type = winrt::Microsoft::UI::Input::IInputDesktopNamedResourceCursor; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputDesktopResourceCursor>{ using type = winrt::Microsoft::UI::Input::IInputDesktopResourceCursor; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputFocusController>{ using type = winrt::Microsoft::UI::Input::IInputFocusController; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputFocusNavigationHost>{ using type = winrt::Microsoft::UI::Input::IInputFocusNavigationHost; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputKeyboardSource>{ using type = winrt::Microsoft::UI::Input::IInputKeyboardSource; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputLightDismissAction>{ using type = winrt::Microsoft::UI::Input::IInputLightDismissAction; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputLightDismissEventArgs>{ using type = winrt::Microsoft::UI::Input::IInputLightDismissEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputNonClientPointerSource>{ using type = winrt::Microsoft::UI::Input::IInputNonClientPointerSource; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputObject>{ using type = winrt::Microsoft::UI::Input::IInputObject; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputPointerSource>{ using type = winrt::Microsoft::UI::Input::IInputPointerSource; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputPreTranslateKeyboardSource>{ using type = winrt::Microsoft::UI::Input::IInputPreTranslateKeyboardSource; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::InputSystemCursor>{ using type = winrt::Microsoft::UI::Input::IInputSystemCursor; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::KeyEventArgs>{ using type = winrt::Microsoft::UI::Input::IKeyEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::ManipulationCompletedEventArgs>{ using type = winrt::Microsoft::UI::Input::IManipulationCompletedEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::ManipulationInertiaStartingEventArgs>{ using type = winrt::Microsoft::UI::Input::IManipulationInertiaStartingEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::ManipulationStartedEventArgs>{ using type = winrt::Microsoft::UI::Input::IManipulationStartedEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::ManipulationUpdatedEventArgs>{ using type = winrt::Microsoft::UI::Input::IManipulationUpdatedEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::MouseWheelParameters>{ using type = winrt::Microsoft::UI::Input::IMouseWheelParameters; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::NonClientCaptionTappedEventArgs>{ using type = winrt::Microsoft::UI::Input::INonClientCaptionTappedEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::NonClientPointerEventArgs>{ using type = winrt::Microsoft::UI::Input::INonClientPointerEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::NonClientRegionsChangedEventArgs>{ using type = winrt::Microsoft::UI::Input::INonClientRegionsChangedEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::PointerEventArgs>{ using type = winrt::Microsoft::UI::Input::IPointerEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::PointerPoint>{ using type = winrt::Microsoft::UI::Input::IPointerPoint; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::PointerPointProperties>{ using type = winrt::Microsoft::UI::Input::IPointerPointProperties; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::PointerPredictor>{ using type = winrt::Microsoft::UI::Input::IPointerPredictor; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::RightTappedEventArgs>{ using type = winrt::Microsoft::UI::Input::IRightTappedEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::TappedEventArgs>{ using type = winrt::Microsoft::UI::Input::ITappedEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::WindowRectChangedEventArgs>{ using type = winrt::Microsoft::UI::Input::IWindowRectChangedEventArgs; };
    template <> struct default_interface<winrt::Microsoft::UI::Input::WindowRectChangingEventArgs>{ using type = winrt::Microsoft::UI::Input::IWindowRectChangingEventArgs; };
    template <> struct abi<winrt::Microsoft::UI::Input::ICharacterReceivedEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Handled(bool*) noexcept = 0;
            virtual int32_t __stdcall put_Handled(bool) noexcept = 0;
            virtual int32_t __stdcall get_KeyCode(uint32_t*) noexcept = 0;
            virtual int32_t __stdcall get_KeyStatus(struct struct_Microsoft_UI_Input_PhysicalKeyStatus*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IContextMenuKeyEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Handled(bool*) noexcept = 0;
            virtual int32_t __stdcall put_Handled(bool) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::ICrossSlidingEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_CrossSlidingState(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Point*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IDraggingEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_DraggingState(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Point*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IEnteredMoveSizeEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_PointerScreenPoint(struct struct_Windows_Graphics_PointInt32*) noexcept = 0;
            virtual int32_t __stdcall get_MoveSizeOperation(int32_t*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IEnteringMoveSizeEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_PointerScreenPoint(struct struct_Windows_Graphics_PointInt32*) noexcept = 0;
            virtual int32_t __stdcall get_MoveSizeOperation(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_MoveSizeWindowId(struct struct_Microsoft_UI_WindowId*) noexcept = 0;
            virtual int32_t __stdcall put_MoveSizeWindowId(struct struct_Microsoft_UI_WindowId) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IExitedMoveSizeEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_PointerScreenPoint(struct struct_Windows_Graphics_PointInt32*) noexcept = 0;
            virtual int32_t __stdcall get_MoveSizeOperation(int32_t*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IFocusChangedEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Handled(bool*) noexcept = 0;
            virtual int32_t __stdcall put_Handled(bool) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IFocusNavigationRequest>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_CorrelationId(winrt::guid*) noexcept = 0;
            virtual int32_t __stdcall get_HintRect(void**) noexcept = 0;
            virtual int32_t __stdcall get_Reason(int32_t*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IFocusNavigationRequestEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Request(void**) noexcept = 0;
            virtual int32_t __stdcall get_Result(int32_t*) noexcept = 0;
            virtual int32_t __stdcall put_Result(int32_t) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IFocusNavigationRequestStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall Create(int32_t, void**) noexcept = 0;
            virtual int32_t __stdcall CreateWithHintRect(int32_t, winrt::Windows::Foundation::Rect, void**) noexcept = 0;
            virtual int32_t __stdcall CreateWithHintRectAndId(int32_t, winrt::Windows::Foundation::Rect, winrt::guid, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IGestureRecognizer>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_AutoProcessInertia(bool*) noexcept = 0;
            virtual int32_t __stdcall put_AutoProcessInertia(bool) noexcept = 0;
            virtual int32_t __stdcall get_CrossSlideExact(bool*) noexcept = 0;
            virtual int32_t __stdcall put_CrossSlideExact(bool) noexcept = 0;
            virtual int32_t __stdcall get_CrossSlideHorizontally(bool*) noexcept = 0;
            virtual int32_t __stdcall put_CrossSlideHorizontally(bool) noexcept = 0;
            virtual int32_t __stdcall get_CrossSlideThresholds(struct struct_Microsoft_UI_Input_CrossSlideThresholds*) noexcept = 0;
            virtual int32_t __stdcall put_CrossSlideThresholds(struct struct_Microsoft_UI_Input_CrossSlideThresholds) noexcept = 0;
            virtual int32_t __stdcall get_GestureSettings(uint32_t*) noexcept = 0;
            virtual int32_t __stdcall put_GestureSettings(uint32_t) noexcept = 0;
            virtual int32_t __stdcall get_IsActive(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsInertial(bool*) noexcept = 0;
            virtual int32_t __stdcall get_PivotCenter(winrt::Windows::Foundation::Point*) noexcept = 0;
            virtual int32_t __stdcall put_PivotCenter(winrt::Windows::Foundation::Point) noexcept = 0;
            virtual int32_t __stdcall get_PivotRadius(float*) noexcept = 0;
            virtual int32_t __stdcall put_PivotRadius(float) noexcept = 0;
            virtual int32_t __stdcall get_InertiaExpansionDeceleration(float*) noexcept = 0;
            virtual int32_t __stdcall put_InertiaExpansionDeceleration(float) noexcept = 0;
            virtual int32_t __stdcall get_InertiaExpansion(float*) noexcept = 0;
            virtual int32_t __stdcall put_InertiaExpansion(float) noexcept = 0;
            virtual int32_t __stdcall get_InertiaRotationAngle(float*) noexcept = 0;
            virtual int32_t __stdcall put_InertiaRotationAngle(float) noexcept = 0;
            virtual int32_t __stdcall get_InertiaRotationDeceleration(float*) noexcept = 0;
            virtual int32_t __stdcall put_InertiaRotationDeceleration(float) noexcept = 0;
            virtual int32_t __stdcall get_InertiaTranslationDeceleration(float*) noexcept = 0;
            virtual int32_t __stdcall put_InertiaTranslationDeceleration(float) noexcept = 0;
            virtual int32_t __stdcall get_InertiaTranslationDisplacement(float*) noexcept = 0;
            virtual int32_t __stdcall put_InertiaTranslationDisplacement(float) noexcept = 0;
            virtual int32_t __stdcall get_ManipulationExact(bool*) noexcept = 0;
            virtual int32_t __stdcall put_ManipulationExact(bool) noexcept = 0;
            virtual int32_t __stdcall get_MouseWheelParameters(void**) noexcept = 0;
            virtual int32_t __stdcall get_ShowGestureFeedback(bool*) noexcept = 0;
            virtual int32_t __stdcall put_ShowGestureFeedback(bool) noexcept = 0;
            virtual int32_t __stdcall CanBeDoubleTap(void*, bool*) noexcept = 0;
            virtual int32_t __stdcall CompleteGesture() noexcept = 0;
            virtual int32_t __stdcall ProcessDownEvent(void*) noexcept = 0;
            virtual int32_t __stdcall ProcessMoveEvents(void*) noexcept = 0;
            virtual int32_t __stdcall ProcessMouseWheelEvent(void*, bool, bool) noexcept = 0;
            virtual int32_t __stdcall ProcessInertia() noexcept = 0;
            virtual int32_t __stdcall ProcessUpEvent(void*) noexcept = 0;
            virtual int32_t __stdcall add_Tapped(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_Tapped(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_RightTapped(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_RightTapped(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_Holding(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_Holding(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_Dragging(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_Dragging(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_ManipulationStarted(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_ManipulationStarted(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_ManipulationUpdated(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_ManipulationUpdated(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_ManipulationInertiaStarting(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_ManipulationInertiaStarting(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_ManipulationCompleted(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_ManipulationCompleted(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_CrossSliding(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_CrossSliding(winrt::event_token) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IHoldingEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_HoldingState(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Point*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputActivationListener>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_State(int32_t*) noexcept = 0;
            virtual int32_t __stdcall add_InputActivationChanged(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_InputActivationChanged(winrt::event_token) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputActivationListenerActivationChangedEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputActivationListenerStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall GetForWindowId(struct struct_Microsoft_UI_WindowId, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputActivationListenerStatics2>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall GetForIsland(void*, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputCursor>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputCursorFactory>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputCursorStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall CreateFromCoreCursor(void*, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputCustomCursor>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputCustomCursorFactory>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputDesktopNamedResourceCursor>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_ModuleName(void**) noexcept = 0;
            virtual int32_t __stdcall get_ResourceName(void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputDesktopNamedResourceCursorStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall Create(void*, void**) noexcept = 0;
            virtual int32_t __stdcall CreateFromModule(void*, void*, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputDesktopResourceCursor>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_ModuleName(void**) noexcept = 0;
            virtual int32_t __stdcall get_ResourceId(uint32_t*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputDesktopResourceCursorStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall Create(uint32_t, void**) noexcept = 0;
            virtual int32_t __stdcall CreateFromModule(void*, uint32_t, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputFocusController>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_HasFocus(bool*) noexcept = 0;
            virtual int32_t __stdcall TrySetFocus(bool*) noexcept = 0;
            virtual int32_t __stdcall add_GotFocus(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_GotFocus(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_LostFocus(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_LostFocus(winrt::event_token) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputFocusController2>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall DepartFocus(void*, int32_t*) noexcept = 0;
            virtual int32_t __stdcall add_NavigateFocusRequested(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_NavigateFocusRequested(winrt::event_token) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputFocusControllerStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall GetForIsland(void*, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputFocusNavigationHost>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_ContainsFocus(bool*) noexcept = 0;
            virtual int32_t __stdcall NavigateFocus(void*, int32_t*) noexcept = 0;
            virtual int32_t __stdcall add_DepartFocusRequested(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_DepartFocusRequested(winrt::event_token) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputFocusNavigationHostStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall GetForSiteBridge(void*, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputKeyboardSource>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputKeyboardSource2>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall GetCurrentKeyState(int32_t, uint32_t*) noexcept = 0;
            virtual int32_t __stdcall GetKeyState(int32_t, uint32_t*) noexcept = 0;
            virtual int32_t __stdcall add_CharacterReceived(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_CharacterReceived(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_ContextMenuKey(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_ContextMenuKey(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_KeyDown(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_KeyDown(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_KeyUp(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_KeyUp(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_SystemKeyDown(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_SystemKeyDown(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_SystemKeyUp(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_SystemKeyUp(winrt::event_token) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputKeyboardSourceStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall GetKeyStateForCurrentThread(int32_t, uint32_t*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputKeyboardSourceStatics2>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall GetForIsland(void*, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputLightDismissAction>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall add_Dismissed(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_Dismissed(winrt::event_token) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputLightDismissActionStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall GetForWindowId(struct struct_Microsoft_UI_WindowId, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputLightDismissEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputNonClientPointerSource>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_DispatcherQueue(void**) noexcept = 0;
            virtual int32_t __stdcall ClearAllRegionRects() noexcept = 0;
            virtual int32_t __stdcall ClearRegionRects(int32_t) noexcept = 0;
            virtual int32_t __stdcall GetRegionRects(int32_t, uint32_t* __resultSize, struct struct_Windows_Graphics_RectInt32**) noexcept = 0;
            virtual int32_t __stdcall SetRegionRects(int32_t, uint32_t, struct struct_Windows_Graphics_RectInt32*) noexcept = 0;
            virtual int32_t __stdcall add_CaptionTapped(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_CaptionTapped(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerEntered(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerEntered(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerExited(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerExited(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerMoved(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerMoved(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerPressed(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerPressed(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerReleased(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerReleased(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_RegionsChanged(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_RegionsChanged(winrt::event_token) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall add_EnteringMoveSize(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_EnteringMoveSize(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_EnteredMoveSize(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_EnteredMoveSize(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_WindowRectChanging(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_WindowRectChanging(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_WindowRectChanged(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_WindowRectChanged(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_ExitedMoveSize(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_ExitedMoveSize(winrt::event_token) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputNonClientPointerSourceStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall GetForWindowId(struct struct_Microsoft_UI_WindowId, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputObject>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_DispatcherQueue(void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputObjectFactory>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputPointerSource>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Cursor(void**) noexcept = 0;
            virtual int32_t __stdcall put_Cursor(void*) noexcept = 0;
            virtual int32_t __stdcall get_DeviceKinds(uint32_t*) noexcept = 0;
            virtual int32_t __stdcall add_PointerCaptureLost(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerCaptureLost(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerEntered(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerEntered(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerExited(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerExited(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerMoved(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerMoved(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerPressed(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerPressed(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerReleased(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerReleased(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerRoutedAway(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerRoutedAway(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerRoutedReleased(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerRoutedReleased(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerRoutedTo(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerRoutedTo(winrt::event_token) noexcept = 0;
            virtual int32_t __stdcall add_PointerWheelChanged(void*, winrt::event_token*) noexcept = 0;
            virtual int32_t __stdcall remove_PointerWheelChanged(winrt::event_token) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputPointerSourceStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall GetForIsland(void*, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputPreTranslateKeyboardSource>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputPreTranslateKeyboardSourceStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall GetForIsland(void*, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputSystemCursor>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_CursorShape(int32_t*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IInputSystemCursorStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall Create(int32_t, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IKeyEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Handled(bool*) noexcept = 0;
            virtual int32_t __stdcall put_Handled(bool) noexcept = 0;
            virtual int32_t __stdcall get_KeyStatus(struct struct_Microsoft_UI_Input_PhysicalKeyStatus*) noexcept = 0;
            virtual int32_t __stdcall get_Timestamp(uint64_t*) noexcept = 0;
            virtual int32_t __stdcall get_VirtualKey(int32_t*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IManipulationCompletedEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Cumulative(struct struct_Microsoft_UI_Input_ManipulationDelta*) noexcept = 0;
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Point*) noexcept = 0;
            virtual int32_t __stdcall get_Velocities(struct struct_Microsoft_UI_Input_ManipulationVelocities*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IManipulationInertiaStartingEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Cumulative(struct struct_Microsoft_UI_Input_ManipulationDelta*) noexcept = 0;
            virtual int32_t __stdcall get_Delta(struct struct_Microsoft_UI_Input_ManipulationDelta*) noexcept = 0;
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Point*) noexcept = 0;
            virtual int32_t __stdcall get_Velocities(struct struct_Microsoft_UI_Input_ManipulationVelocities*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IManipulationStartedEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Cumulative(struct struct_Microsoft_UI_Input_ManipulationDelta*) noexcept = 0;
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Point*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IManipulationUpdatedEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Cumulative(struct struct_Microsoft_UI_Input_ManipulationDelta*) noexcept = 0;
            virtual int32_t __stdcall get_Delta(struct struct_Microsoft_UI_Input_ManipulationDelta*) noexcept = 0;
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Point*) noexcept = 0;
            virtual int32_t __stdcall get_Velocities(struct struct_Microsoft_UI_Input_ManipulationVelocities*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IMouseWheelParameters>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_CharTranslation(winrt::Windows::Foundation::Point*) noexcept = 0;
            virtual int32_t __stdcall put_CharTranslation(winrt::Windows::Foundation::Point) noexcept = 0;
            virtual int32_t __stdcall get_DeltaScale(float*) noexcept = 0;
            virtual int32_t __stdcall put_DeltaScale(float) noexcept = 0;
            virtual int32_t __stdcall get_DeltaRotationAngle(float*) noexcept = 0;
            virtual int32_t __stdcall put_DeltaRotationAngle(float) noexcept = 0;
            virtual int32_t __stdcall get_PageTranslation(winrt::Windows::Foundation::Point*) noexcept = 0;
            virtual int32_t __stdcall put_PageTranslation(winrt::Windows::Foundation::Point) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::INonClientCaptionTappedEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Point(winrt::Windows::Foundation::Point*) noexcept = 0;
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::INonClientPointerEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Point(winrt::Windows::Foundation::Point*) noexcept = 0;
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_RegionKind(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_IsPointInRegion(bool*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::INonClientRegionsChangedEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_ChangedRegions(uint32_t* __valueSize, int32_t**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IPointerEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_CurrentPoint(void**) noexcept = 0;
            virtual int32_t __stdcall get_Handled(bool*) noexcept = 0;
            virtual int32_t __stdcall put_Handled(bool) noexcept = 0;
            virtual int32_t __stdcall get_KeyModifiers(uint32_t*) noexcept = 0;
            virtual int32_t __stdcall GetIntermediatePoints(void**) noexcept = 0;
            virtual int32_t __stdcall GetIntermediateTransformedPoints(void*, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IPointerPoint>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_FrameId(uint32_t*) noexcept = 0;
            virtual int32_t __stdcall get_IsInContact(bool*) noexcept = 0;
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_PointerId(uint32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Point*) noexcept = 0;
            virtual int32_t __stdcall get_Properties(void**) noexcept = 0;
            virtual int32_t __stdcall get_Timestamp(uint64_t*) noexcept = 0;
            virtual int32_t __stdcall GetTransformedPoint(void*, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IPointerPointProperties>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_ContactRect(winrt::Windows::Foundation::Rect*) noexcept = 0;
            virtual int32_t __stdcall get_IsBarrelButtonPressed(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsCanceled(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsEraser(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsHorizontalMouseWheel(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsInRange(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsInverted(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsLeftButtonPressed(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsMiddleButtonPressed(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsPrimary(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsRightButtonPressed(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsXButton1Pressed(bool*) noexcept = 0;
            virtual int32_t __stdcall get_IsXButton2Pressed(bool*) noexcept = 0;
            virtual int32_t __stdcall get_MouseWheelDelta(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Orientation(float*) noexcept = 0;
            virtual int32_t __stdcall get_PointerUpdateKind(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Pressure(float*) noexcept = 0;
            virtual int32_t __stdcall get_TouchConfidence(bool*) noexcept = 0;
            virtual int32_t __stdcall get_Twist(float*) noexcept = 0;
            virtual int32_t __stdcall get_XTilt(float*) noexcept = 0;
            virtual int32_t __stdcall get_YTilt(float*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IPointerPointTransform>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_Inverse(void**) noexcept = 0;
            virtual int32_t __stdcall TryTransform(winrt::Windows::Foundation::Point, winrt::Windows::Foundation::Point*, bool*) noexcept = 0;
            virtual int32_t __stdcall TryTransformBounds(winrt::Windows::Foundation::Rect, winrt::Windows::Foundation::Rect*, bool*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IPointerPredictor>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_PredictionTime(int64_t*) noexcept = 0;
            virtual int32_t __stdcall put_PredictionTime(int64_t) noexcept = 0;
            virtual int32_t __stdcall GetPredictedPoints(void*, uint32_t* __resultSize, void***) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IPointerPredictorStatics>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall CreateForInputPointerSource(void*, void**) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IRightTappedEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Point*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::ITappedEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_PointerDeviceType(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_Position(winrt::Windows::Foundation::Point*) noexcept = 0;
            virtual int32_t __stdcall get_TapCount(uint32_t*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IWindowRectChangedEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_PointerScreenPoint(struct struct_Windows_Graphics_PointInt32*) noexcept = 0;
            virtual int32_t __stdcall get_MoveSizeOperation(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_OldWindowRect(struct struct_Windows_Graphics_RectInt32*) noexcept = 0;
            virtual int32_t __stdcall get_NewWindowRect(struct struct_Windows_Graphics_RectInt32*) noexcept = 0;
        };
    };
    template <> struct abi<winrt::Microsoft::UI::Input::IWindowRectChangingEventArgs>
    {
        struct WINRT_IMPL_NOVTABLE type : inspectable_abi
        {
            virtual int32_t __stdcall get_PointerScreenPoint(struct struct_Windows_Graphics_PointInt32*) noexcept = 0;
            virtual int32_t __stdcall get_MoveSizeOperation(int32_t*) noexcept = 0;
            virtual int32_t __stdcall get_OldWindowRect(struct struct_Windows_Graphics_RectInt32*) noexcept = 0;
            virtual int32_t __stdcall get_NewWindowRect(struct struct_Windows_Graphics_RectInt32*) noexcept = 0;
            virtual int32_t __stdcall put_NewWindowRect(struct struct_Windows_Graphics_RectInt32) noexcept = 0;
            virtual int32_t __stdcall get_AllowRectChange(bool*) noexcept = 0;
            virtual int32_t __stdcall put_AllowRectChange(bool) noexcept = 0;
            virtual int32_t __stdcall get_ShowWindow(bool*) noexcept = 0;
            virtual int32_t __stdcall put_ShowWindow(bool) noexcept = 0;
        };
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_ICharacterReceivedEventArgs
    {
        [[nodiscard]] auto Handled() const;
        auto Handled(bool value) const;
        [[nodiscard]] auto KeyCode() const;
        [[nodiscard]] auto KeyStatus() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::ICharacterReceivedEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_ICharacterReceivedEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IContextMenuKeyEventArgs
    {
        [[nodiscard]] auto Handled() const;
        auto Handled(bool value) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IContextMenuKeyEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IContextMenuKeyEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_ICrossSlidingEventArgs
    {
        [[nodiscard]] auto CrossSlidingState() const;
        [[nodiscard]] auto PointerDeviceType() const;
        [[nodiscard]] auto Position() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::ICrossSlidingEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_ICrossSlidingEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IDraggingEventArgs
    {
        [[nodiscard]] auto DraggingState() const;
        [[nodiscard]] auto PointerDeviceType() const;
        [[nodiscard]] auto Position() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IDraggingEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IDraggingEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IEnteredMoveSizeEventArgs
    {
        [[nodiscard]] auto PointerScreenPoint() const;
        [[nodiscard]] auto MoveSizeOperation() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IEnteredMoveSizeEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IEnteredMoveSizeEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IEnteringMoveSizeEventArgs
    {
        [[nodiscard]] auto PointerScreenPoint() const;
        [[nodiscard]] auto MoveSizeOperation() const;
        [[nodiscard]] auto MoveSizeWindowId() const;
        auto MoveSizeWindowId(winrt::Microsoft::UI::WindowId const& value) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IEnteringMoveSizeEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IEnteringMoveSizeEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IExitedMoveSizeEventArgs
    {
        [[nodiscard]] auto PointerScreenPoint() const;
        [[nodiscard]] auto MoveSizeOperation() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IExitedMoveSizeEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IExitedMoveSizeEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IFocusChangedEventArgs
    {
        [[nodiscard]] auto Handled() const;
        auto Handled(bool value) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IFocusChangedEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IFocusChangedEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IFocusNavigationRequest
    {
        [[nodiscard]] auto CorrelationId() const;
        [[nodiscard]] auto HintRect() const;
        [[nodiscard]] auto Reason() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IFocusNavigationRequest>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IFocusNavigationRequest<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IFocusNavigationRequestEventArgs
    {
        [[nodiscard]] auto Request() const;
        [[nodiscard]] auto Result() const;
        auto Result(winrt::Microsoft::UI::Input::FocusNavigationResult const& value) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IFocusNavigationRequestEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IFocusNavigationRequestEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IFocusNavigationRequestStatics
    {
        auto Create(winrt::Microsoft::UI::Input::FocusNavigationReason const& reason) const;
        auto Create(winrt::Microsoft::UI::Input::FocusNavigationReason const& reason, winrt::Windows::Foundation::Rect const& hintRect) const;
        auto Create(winrt::Microsoft::UI::Input::FocusNavigationReason const& reason, winrt::Windows::Foundation::Rect const& hintRect, winrt::guid const& correlationId) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IFocusNavigationRequestStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IFocusNavigationRequestStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IGestureRecognizer
    {
        [[nodiscard]] auto AutoProcessInertia() const;
        auto AutoProcessInertia(bool value) const;
        [[nodiscard]] auto CrossSlideExact() const;
        auto CrossSlideExact(bool value) const;
        [[nodiscard]] auto CrossSlideHorizontally() const;
        auto CrossSlideHorizontally(bool value) const;
        [[nodiscard]] auto CrossSlideThresholds() const;
        auto CrossSlideThresholds(winrt::Microsoft::UI::Input::CrossSlideThresholds const& value) const;
        [[nodiscard]] auto GestureSettings() const;
        auto GestureSettings(winrt::Microsoft::UI::Input::GestureSettings const& value) const;
        [[nodiscard]] auto IsActive() const;
        [[nodiscard]] auto IsInertial() const;
        [[nodiscard]] auto PivotCenter() const;
        auto PivotCenter(winrt::Windows::Foundation::Point const& value) const;
        [[nodiscard]] auto PivotRadius() const;
        auto PivotRadius(float value) const;
        [[nodiscard]] auto InertiaExpansionDeceleration() const;
        auto InertiaExpansionDeceleration(float value) const;
        [[nodiscard]] auto InertiaExpansion() const;
        auto InertiaExpansion(float value) const;
        [[nodiscard]] auto InertiaRotationAngle() const;
        auto InertiaRotationAngle(float value) const;
        [[nodiscard]] auto InertiaRotationDeceleration() const;
        auto InertiaRotationDeceleration(float value) const;
        [[nodiscard]] auto InertiaTranslationDeceleration() const;
        auto InertiaTranslationDeceleration(float value) const;
        [[nodiscard]] auto InertiaTranslationDisplacement() const;
        auto InertiaTranslationDisplacement(float value) const;
        [[nodiscard]] auto ManipulationExact() const;
        auto ManipulationExact(bool value) const;
        [[nodiscard]] auto MouseWheelParameters() const;
        [[nodiscard]] auto ShowGestureFeedback() const;
        auto ShowGestureFeedback(bool value) const;
        auto CanBeDoubleTap(winrt::Microsoft::UI::Input::PointerPoint const& value) const;
        auto CompleteGesture() const;
        auto ProcessDownEvent(winrt::Microsoft::UI::Input::PointerPoint const& value) const;
        auto ProcessMoveEvents(param::vector<winrt::Microsoft::UI::Input::PointerPoint> const& value) const;
        auto ProcessMouseWheelEvent(winrt::Microsoft::UI::Input::PointerPoint const& value, bool isShiftKeyDown, bool isControlKeyDown) const;
        auto ProcessInertia() const;
        auto ProcessUpEvent(winrt::Microsoft::UI::Input::PointerPoint const& value) const;
        auto Tapped(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::TappedEventArgs> const& handler) const;
        using Tapped_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IGestureRecognizer, &impl::abi_t<winrt::Microsoft::UI::Input::IGestureRecognizer>::remove_Tapped>;
        [[nodiscard]] auto Tapped(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::TappedEventArgs> const& handler) const;
        auto Tapped(winrt::event_token const& token) const noexcept;
        auto RightTapped(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::RightTappedEventArgs> const& handler) const;
        using RightTapped_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IGestureRecognizer, &impl::abi_t<winrt::Microsoft::UI::Input::IGestureRecognizer>::remove_RightTapped>;
        [[nodiscard]] auto RightTapped(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::RightTappedEventArgs> const& handler) const;
        auto RightTapped(winrt::event_token const& token) const noexcept;
        auto Holding(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::HoldingEventArgs> const& handler) const;
        using Holding_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IGestureRecognizer, &impl::abi_t<winrt::Microsoft::UI::Input::IGestureRecognizer>::remove_Holding>;
        [[nodiscard]] auto Holding(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::HoldingEventArgs> const& handler) const;
        auto Holding(winrt::event_token const& token) const noexcept;
        auto Dragging(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::DraggingEventArgs> const& handler) const;
        using Dragging_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IGestureRecognizer, &impl::abi_t<winrt::Microsoft::UI::Input::IGestureRecognizer>::remove_Dragging>;
        [[nodiscard]] auto Dragging(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::DraggingEventArgs> const& handler) const;
        auto Dragging(winrt::event_token const& token) const noexcept;
        auto ManipulationStarted(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::ManipulationStartedEventArgs> const& handler) const;
        using ManipulationStarted_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IGestureRecognizer, &impl::abi_t<winrt::Microsoft::UI::Input::IGestureRecognizer>::remove_ManipulationStarted>;
        [[nodiscard]] auto ManipulationStarted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::ManipulationStartedEventArgs> const& handler) const;
        auto ManipulationStarted(winrt::event_token const& token) const noexcept;
        auto ManipulationUpdated(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::ManipulationUpdatedEventArgs> const& handler) const;
        using ManipulationUpdated_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IGestureRecognizer, &impl::abi_t<winrt::Microsoft::UI::Input::IGestureRecognizer>::remove_ManipulationUpdated>;
        [[nodiscard]] auto ManipulationUpdated(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::ManipulationUpdatedEventArgs> const& handler) const;
        auto ManipulationUpdated(winrt::event_token const& token) const noexcept;
        auto ManipulationInertiaStarting(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::ManipulationInertiaStartingEventArgs> const& handler) const;
        using ManipulationInertiaStarting_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IGestureRecognizer, &impl::abi_t<winrt::Microsoft::UI::Input::IGestureRecognizer>::remove_ManipulationInertiaStarting>;
        [[nodiscard]] auto ManipulationInertiaStarting(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::ManipulationInertiaStartingEventArgs> const& handler) const;
        auto ManipulationInertiaStarting(winrt::event_token const& token) const noexcept;
        auto ManipulationCompleted(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::ManipulationCompletedEventArgs> const& handler) const;
        using ManipulationCompleted_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IGestureRecognizer, &impl::abi_t<winrt::Microsoft::UI::Input::IGestureRecognizer>::remove_ManipulationCompleted>;
        [[nodiscard]] auto ManipulationCompleted(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::ManipulationCompletedEventArgs> const& handler) const;
        auto ManipulationCompleted(winrt::event_token const& token) const noexcept;
        auto CrossSliding(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::CrossSlidingEventArgs> const& handler) const;
        using CrossSliding_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IGestureRecognizer, &impl::abi_t<winrt::Microsoft::UI::Input::IGestureRecognizer>::remove_CrossSliding>;
        [[nodiscard]] auto CrossSliding(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::GestureRecognizer, winrt::Microsoft::UI::Input::CrossSlidingEventArgs> const& handler) const;
        auto CrossSliding(winrt::event_token const& token) const noexcept;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IGestureRecognizer>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IGestureRecognizer<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IHoldingEventArgs
    {
        [[nodiscard]] auto HoldingState() const;
        [[nodiscard]] auto PointerDeviceType() const;
        [[nodiscard]] auto Position() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IHoldingEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IHoldingEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputActivationListener
    {
        [[nodiscard]] auto State() const;
        auto InputActivationChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputActivationListener, winrt::Microsoft::UI::Input::InputActivationListenerActivationChangedEventArgs> const& handler) const;
        using InputActivationChanged_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputActivationListener, &impl::abi_t<winrt::Microsoft::UI::Input::IInputActivationListener>::remove_InputActivationChanged>;
        [[nodiscard]] auto InputActivationChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputActivationListener, winrt::Microsoft::UI::Input::InputActivationListenerActivationChangedEventArgs> const& handler) const;
        auto InputActivationChanged(winrt::event_token const& token) const noexcept;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputActivationListener>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputActivationListener<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputActivationListenerActivationChangedEventArgs
    {
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputActivationListenerActivationChangedEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputActivationListenerActivationChangedEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputActivationListenerStatics
    {
        auto GetForWindowId(winrt::Microsoft::UI::WindowId const& windowId) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputActivationListenerStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputActivationListenerStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputActivationListenerStatics2
    {
        auto GetForIsland(winrt::Microsoft::UI::Content::ContentIsland const& island) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputActivationListenerStatics2>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputActivationListenerStatics2<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputCursor
    {
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputCursor>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputCursor<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputCursorFactory
    {
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputCursorFactory>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputCursorFactory<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputCursorStatics
    {
        auto CreateFromCoreCursor(winrt::Windows::UI::Core::CoreCursor const& cursor) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputCursorStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputCursorStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputCustomCursor
    {
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputCustomCursor>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputCustomCursor<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputCustomCursorFactory
    {
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputCustomCursorFactory>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputCustomCursorFactory<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputDesktopNamedResourceCursor
    {
        [[nodiscard]] auto ModuleName() const;
        [[nodiscard]] auto ResourceName() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputDesktopNamedResourceCursor>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputDesktopNamedResourceCursor<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputDesktopNamedResourceCursorStatics
    {
        auto Create(param::hstring const& resourceName) const;
        auto CreateFromModule(param::hstring const& moduleName, param::hstring const& resourceName) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputDesktopNamedResourceCursorStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputDesktopNamedResourceCursorStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputDesktopResourceCursor
    {
        [[nodiscard]] auto ModuleName() const;
        [[nodiscard]] auto ResourceId() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputDesktopResourceCursor>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputDesktopResourceCursor<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputDesktopResourceCursorStatics
    {
        auto Create(uint32_t resourceId) const;
        auto CreateFromModule(param::hstring const& moduleName, uint32_t resourceId) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputDesktopResourceCursorStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputDesktopResourceCursorStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputFocusController
    {
        [[nodiscard]] auto HasFocus() const;
        auto TrySetFocus() const;
        auto GotFocus(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputFocusController, winrt::Microsoft::UI::Input::FocusChangedEventArgs> const& handler) const;
        using GotFocus_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputFocusController, &impl::abi_t<winrt::Microsoft::UI::Input::IInputFocusController>::remove_GotFocus>;
        [[nodiscard]] auto GotFocus(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputFocusController, winrt::Microsoft::UI::Input::FocusChangedEventArgs> const& handler) const;
        auto GotFocus(winrt::event_token const& token) const noexcept;
        auto LostFocus(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputFocusController, winrt::Microsoft::UI::Input::FocusChangedEventArgs> const& handler) const;
        using LostFocus_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputFocusController, &impl::abi_t<winrt::Microsoft::UI::Input::IInputFocusController>::remove_LostFocus>;
        [[nodiscard]] auto LostFocus(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputFocusController, winrt::Microsoft::UI::Input::FocusChangedEventArgs> const& handler) const;
        auto LostFocus(winrt::event_token const& token) const noexcept;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputFocusController>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputFocusController<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputFocusController2
    {
        auto DepartFocus(winrt::Microsoft::UI::Input::FocusNavigationRequest const& request) const;
        auto NavigateFocusRequested(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputFocusController, winrt::Microsoft::UI::Input::FocusNavigationRequestEventArgs> const& handler) const;
        using NavigateFocusRequested_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputFocusController2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputFocusController2>::remove_NavigateFocusRequested>;
        [[nodiscard]] auto NavigateFocusRequested(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputFocusController, winrt::Microsoft::UI::Input::FocusNavigationRequestEventArgs> const& handler) const;
        auto NavigateFocusRequested(winrt::event_token const& token) const noexcept;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputFocusController2>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputFocusController2<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputFocusControllerStatics
    {
        auto GetForIsland(winrt::Microsoft::UI::Content::ContentIsland const& island) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputFocusControllerStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputFocusControllerStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputFocusNavigationHost
    {
        [[nodiscard]] auto ContainsFocus() const;
        auto NavigateFocus(winrt::Microsoft::UI::Input::FocusNavigationRequest const& request) const;
        auto DepartFocusRequested(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputFocusNavigationHost, winrt::Microsoft::UI::Input::FocusNavigationRequestEventArgs> const& handler) const;
        using DepartFocusRequested_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputFocusNavigationHost, &impl::abi_t<winrt::Microsoft::UI::Input::IInputFocusNavigationHost>::remove_DepartFocusRequested>;
        [[nodiscard]] auto DepartFocusRequested(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputFocusNavigationHost, winrt::Microsoft::UI::Input::FocusNavigationRequestEventArgs> const& handler) const;
        auto DepartFocusRequested(winrt::event_token const& token) const noexcept;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputFocusNavigationHost>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputFocusNavigationHost<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputFocusNavigationHostStatics
    {
        auto GetForSiteBridge(winrt::Microsoft::UI::Content::IContentSiteBridge const& site) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputFocusNavigationHostStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputFocusNavigationHostStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputKeyboardSource
    {
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputKeyboardSource>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputKeyboardSource<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputKeyboardSource2
    {
        auto GetCurrentKeyState(winrt::Windows::System::VirtualKey const& virtualKey) const;
        auto GetKeyState(winrt::Windows::System::VirtualKey const& virtualKey) const;
        auto CharacterReceived(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::CharacterReceivedEventArgs> const& handler) const;
        using CharacterReceived_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputKeyboardSource2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputKeyboardSource2>::remove_CharacterReceived>;
        [[nodiscard]] auto CharacterReceived(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::CharacterReceivedEventArgs> const& handler) const;
        auto CharacterReceived(winrt::event_token const& token) const noexcept;
        auto ContextMenuKey(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::ContextMenuKeyEventArgs> const& handler) const;
        using ContextMenuKey_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputKeyboardSource2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputKeyboardSource2>::remove_ContextMenuKey>;
        [[nodiscard]] auto ContextMenuKey(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::ContextMenuKeyEventArgs> const& handler) const;
        auto ContextMenuKey(winrt::event_token const& token) const noexcept;
        auto KeyDown(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::KeyEventArgs> const& handler) const;
        using KeyDown_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputKeyboardSource2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputKeyboardSource2>::remove_KeyDown>;
        [[nodiscard]] auto KeyDown(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::KeyEventArgs> const& handler) const;
        auto KeyDown(winrt::event_token const& token) const noexcept;
        auto KeyUp(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::KeyEventArgs> const& handler) const;
        using KeyUp_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputKeyboardSource2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputKeyboardSource2>::remove_KeyUp>;
        [[nodiscard]] auto KeyUp(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::KeyEventArgs> const& handler) const;
        auto KeyUp(winrt::event_token const& token) const noexcept;
        auto SystemKeyDown(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::KeyEventArgs> const& handler) const;
        using SystemKeyDown_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputKeyboardSource2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputKeyboardSource2>::remove_SystemKeyDown>;
        [[nodiscard]] auto SystemKeyDown(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::KeyEventArgs> const& handler) const;
        auto SystemKeyDown(winrt::event_token const& token) const noexcept;
        auto SystemKeyUp(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::KeyEventArgs> const& handler) const;
        using SystemKeyUp_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputKeyboardSource2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputKeyboardSource2>::remove_SystemKeyUp>;
        [[nodiscard]] auto SystemKeyUp(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputKeyboardSource, winrt::Microsoft::UI::Input::KeyEventArgs> const& handler) const;
        auto SystemKeyUp(winrt::event_token const& token) const noexcept;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputKeyboardSource2>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputKeyboardSource2<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputKeyboardSourceStatics
    {
        auto GetKeyStateForCurrentThread(winrt::Windows::System::VirtualKey const& virtualKey) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputKeyboardSourceStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputKeyboardSourceStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputKeyboardSourceStatics2
    {
        auto GetForIsland(winrt::Microsoft::UI::Content::ContentIsland const& island) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputKeyboardSourceStatics2>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputKeyboardSourceStatics2<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputLightDismissAction
    {
        auto Dismissed(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputLightDismissAction, winrt::Microsoft::UI::Input::InputLightDismissEventArgs> const& handler) const;
        using Dismissed_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputLightDismissAction, &impl::abi_t<winrt::Microsoft::UI::Input::IInputLightDismissAction>::remove_Dismissed>;
        [[nodiscard]] auto Dismissed(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputLightDismissAction, winrt::Microsoft::UI::Input::InputLightDismissEventArgs> const& handler) const;
        auto Dismissed(winrt::event_token const& token) const noexcept;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputLightDismissAction>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputLightDismissAction<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputLightDismissActionStatics
    {
        auto GetForWindowId(winrt::Microsoft::UI::WindowId const& windowId) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputLightDismissActionStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputLightDismissActionStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputLightDismissEventArgs
    {
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputLightDismissEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputLightDismissEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputNonClientPointerSource
    {
        [[nodiscard]] auto DispatcherQueue() const;
        auto ClearAllRegionRects() const;
        auto ClearRegionRects(winrt::Microsoft::UI::Input::NonClientRegionKind const& region) const;
        auto GetRegionRects(winrt::Microsoft::UI::Input::NonClientRegionKind const& region) const;
        auto SetRegionRects(winrt::Microsoft::UI::Input::NonClientRegionKind const& region, array_view<winrt::Windows::Graphics::RectInt32 const> rects) const;
        auto CaptionTapped(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientCaptionTappedEventArgs> const& handler) const;
        using CaptionTapped_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource>::remove_CaptionTapped>;
        [[nodiscard]] auto CaptionTapped(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientCaptionTappedEventArgs> const& handler) const;
        auto CaptionTapped(winrt::event_token const& token) const noexcept;
        auto PointerEntered(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientPointerEventArgs> const& handler) const;
        using PointerEntered_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource>::remove_PointerEntered>;
        [[nodiscard]] auto PointerEntered(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientPointerEventArgs> const& handler) const;
        auto PointerEntered(winrt::event_token const& token) const noexcept;
        auto PointerExited(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientPointerEventArgs> const& handler) const;
        using PointerExited_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource>::remove_PointerExited>;
        [[nodiscard]] auto PointerExited(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientPointerEventArgs> const& handler) const;
        auto PointerExited(winrt::event_token const& token) const noexcept;
        auto PointerMoved(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientPointerEventArgs> const& handler) const;
        using PointerMoved_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource>::remove_PointerMoved>;
        [[nodiscard]] auto PointerMoved(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientPointerEventArgs> const& handler) const;
        auto PointerMoved(winrt::event_token const& token) const noexcept;
        auto PointerPressed(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientPointerEventArgs> const& handler) const;
        using PointerPressed_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource>::remove_PointerPressed>;
        [[nodiscard]] auto PointerPressed(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientPointerEventArgs> const& handler) const;
        auto PointerPressed(winrt::event_token const& token) const noexcept;
        auto PointerReleased(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientPointerEventArgs> const& handler) const;
        using PointerReleased_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource>::remove_PointerReleased>;
        [[nodiscard]] auto PointerReleased(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientPointerEventArgs> const& handler) const;
        auto PointerReleased(winrt::event_token const& token) const noexcept;
        auto RegionsChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientRegionsChangedEventArgs> const& handler) const;
        using RegionsChanged_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource>::remove_RegionsChanged>;
        [[nodiscard]] auto RegionsChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::NonClientRegionsChangedEventArgs> const& handler) const;
        auto RegionsChanged(winrt::event_token const& token) const noexcept;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputNonClientPointerSource>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputNonClientPointerSource<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputNonClientPointerSource2
    {
        auto EnteringMoveSize(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::EnteringMoveSizeEventArgs> const& handler) const;
        using EnteringMoveSize_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2>::remove_EnteringMoveSize>;
        [[nodiscard]] auto EnteringMoveSize(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::EnteringMoveSizeEventArgs> const& handler) const;
        auto EnteringMoveSize(winrt::event_token const& token) const noexcept;
        auto EnteredMoveSize(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::EnteredMoveSizeEventArgs> const& handler) const;
        using EnteredMoveSize_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2>::remove_EnteredMoveSize>;
        [[nodiscard]] auto EnteredMoveSize(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::EnteredMoveSizeEventArgs> const& handler) const;
        auto EnteredMoveSize(winrt::event_token const& token) const noexcept;
        auto WindowRectChanging(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::WindowRectChangingEventArgs> const& handler) const;
        using WindowRectChanging_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2>::remove_WindowRectChanging>;
        [[nodiscard]] auto WindowRectChanging(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::WindowRectChangingEventArgs> const& handler) const;
        auto WindowRectChanging(winrt::event_token const& token) const noexcept;
        auto WindowRectChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::WindowRectChangedEventArgs> const& handler) const;
        using WindowRectChanged_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2>::remove_WindowRectChanged>;
        [[nodiscard]] auto WindowRectChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::WindowRectChangedEventArgs> const& handler) const;
        auto WindowRectChanged(winrt::event_token const& token) const noexcept;
        auto ExitedMoveSize(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::ExitedMoveSizeEventArgs> const& handler) const;
        using ExitedMoveSize_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2, &impl::abi_t<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2>::remove_ExitedMoveSize>;
        [[nodiscard]] auto ExitedMoveSize(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputNonClientPointerSource, winrt::Microsoft::UI::Input::ExitedMoveSizeEventArgs> const& handler) const;
        auto ExitedMoveSize(winrt::event_token const& token) const noexcept;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputNonClientPointerSource2>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputNonClientPointerSource2<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputNonClientPointerSourceStatics
    {
        auto GetForWindowId(winrt::Microsoft::UI::WindowId const& windowId) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputNonClientPointerSourceStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputNonClientPointerSourceStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputObject
    {
        [[nodiscard]] auto DispatcherQueue() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputObject>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputObject<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputObjectFactory
    {
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputObjectFactory>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputObjectFactory<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputPointerSource
    {
        [[nodiscard]] auto Cursor() const;
        auto Cursor(winrt::Microsoft::UI::Input::InputCursor const& value) const;
        [[nodiscard]] auto DeviceKinds() const;
        auto PointerCaptureLost(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        using PointerCaptureLost_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputPointerSource>::remove_PointerCaptureLost>;
        [[nodiscard]] auto PointerCaptureLost(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        auto PointerCaptureLost(winrt::event_token const& token) const noexcept;
        auto PointerEntered(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        using PointerEntered_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputPointerSource>::remove_PointerEntered>;
        [[nodiscard]] auto PointerEntered(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        auto PointerEntered(winrt::event_token const& token) const noexcept;
        auto PointerExited(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        using PointerExited_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputPointerSource>::remove_PointerExited>;
        [[nodiscard]] auto PointerExited(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        auto PointerExited(winrt::event_token const& token) const noexcept;
        auto PointerMoved(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        using PointerMoved_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputPointerSource>::remove_PointerMoved>;
        [[nodiscard]] auto PointerMoved(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        auto PointerMoved(winrt::event_token const& token) const noexcept;
        auto PointerPressed(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        using PointerPressed_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputPointerSource>::remove_PointerPressed>;
        [[nodiscard]] auto PointerPressed(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        auto PointerPressed(winrt::event_token const& token) const noexcept;
        auto PointerReleased(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        using PointerReleased_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputPointerSource>::remove_PointerReleased>;
        [[nodiscard]] auto PointerReleased(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        auto PointerReleased(winrt::event_token const& token) const noexcept;
        auto PointerRoutedAway(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        using PointerRoutedAway_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputPointerSource>::remove_PointerRoutedAway>;
        [[nodiscard]] auto PointerRoutedAway(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        auto PointerRoutedAway(winrt::event_token const& token) const noexcept;
        auto PointerRoutedReleased(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        using PointerRoutedReleased_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputPointerSource>::remove_PointerRoutedReleased>;
        [[nodiscard]] auto PointerRoutedReleased(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        auto PointerRoutedReleased(winrt::event_token const& token) const noexcept;
        auto PointerRoutedTo(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        using PointerRoutedTo_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputPointerSource>::remove_PointerRoutedTo>;
        [[nodiscard]] auto PointerRoutedTo(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        auto PointerRoutedTo(winrt::event_token const& token) const noexcept;
        auto PointerWheelChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        using PointerWheelChanged_revoker = impl::event_revoker<winrt::Microsoft::UI::Input::IInputPointerSource, &impl::abi_t<winrt::Microsoft::UI::Input::IInputPointerSource>::remove_PointerWheelChanged>;
        [[nodiscard]] auto PointerWheelChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Microsoft::UI::Input::InputPointerSource, winrt::Microsoft::UI::Input::PointerEventArgs> const& handler) const;
        auto PointerWheelChanged(winrt::event_token const& token) const noexcept;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputPointerSource>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputPointerSource<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputPointerSourceStatics
    {
        auto GetForIsland(winrt::Microsoft::UI::Content::ContentIsland const& island) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputPointerSourceStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputPointerSourceStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputPreTranslateKeyboardSource
    {
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputPreTranslateKeyboardSource>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputPreTranslateKeyboardSource<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputPreTranslateKeyboardSourceStatics
    {
        auto GetForIsland(winrt::Microsoft::UI::Content::ContentIsland const& island) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputPreTranslateKeyboardSourceStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputPreTranslateKeyboardSourceStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputSystemCursor
    {
        [[nodiscard]] auto CursorShape() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputSystemCursor>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputSystemCursor<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IInputSystemCursorStatics
    {
        auto Create(winrt::Microsoft::UI::Input::InputSystemCursorShape const& type) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IInputSystemCursorStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IInputSystemCursorStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IKeyEventArgs
    {
        [[nodiscard]] auto Handled() const;
        auto Handled(bool value) const;
        [[nodiscard]] auto KeyStatus() const;
        [[nodiscard]] auto Timestamp() const;
        [[nodiscard]] auto VirtualKey() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IKeyEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IKeyEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IManipulationCompletedEventArgs
    {
        [[nodiscard]] auto Cumulative() const;
        [[nodiscard]] auto PointerDeviceType() const;
        [[nodiscard]] auto Position() const;
        [[nodiscard]] auto Velocities() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IManipulationCompletedEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IManipulationCompletedEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IManipulationInertiaStartingEventArgs
    {
        [[nodiscard]] auto Cumulative() const;
        [[nodiscard]] auto Delta() const;
        [[nodiscard]] auto PointerDeviceType() const;
        [[nodiscard]] auto Position() const;
        [[nodiscard]] auto Velocities() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IManipulationInertiaStartingEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IManipulationInertiaStartingEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IManipulationStartedEventArgs
    {
        [[nodiscard]] auto Cumulative() const;
        [[nodiscard]] auto PointerDeviceType() const;
        [[nodiscard]] auto Position() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IManipulationStartedEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IManipulationStartedEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IManipulationUpdatedEventArgs
    {
        [[nodiscard]] auto Cumulative() const;
        [[nodiscard]] auto Delta() const;
        [[nodiscard]] auto PointerDeviceType() const;
        [[nodiscard]] auto Position() const;
        [[nodiscard]] auto Velocities() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IManipulationUpdatedEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IManipulationUpdatedEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IMouseWheelParameters
    {
        [[nodiscard]] auto CharTranslation() const;
        auto CharTranslation(winrt::Windows::Foundation::Point const& value) const;
        [[nodiscard]] auto DeltaScale() const;
        auto DeltaScale(float value) const;
        [[nodiscard]] auto DeltaRotationAngle() const;
        auto DeltaRotationAngle(float value) const;
        [[nodiscard]] auto PageTranslation() const;
        auto PageTranslation(winrt::Windows::Foundation::Point const& value) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IMouseWheelParameters>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IMouseWheelParameters<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_INonClientCaptionTappedEventArgs
    {
        [[nodiscard]] auto Point() const;
        [[nodiscard]] auto PointerDeviceType() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::INonClientCaptionTappedEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_INonClientCaptionTappedEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_INonClientPointerEventArgs
    {
        [[nodiscard]] auto Point() const;
        [[nodiscard]] auto PointerDeviceType() const;
        [[nodiscard]] auto RegionKind() const;
        [[nodiscard]] auto IsPointInRegion() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::INonClientPointerEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_INonClientPointerEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_INonClientRegionsChangedEventArgs
    {
        [[nodiscard]] auto ChangedRegions() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::INonClientRegionsChangedEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_INonClientRegionsChangedEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IPointerEventArgs
    {
        [[nodiscard]] auto CurrentPoint() const;
        [[nodiscard]] auto Handled() const;
        auto Handled(bool value) const;
        [[nodiscard]] auto KeyModifiers() const;
        auto GetIntermediatePoints() const;
        auto GetIntermediateTransformedPoints(winrt::Microsoft::UI::Input::IPointerPointTransform const& transform) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IPointerEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IPointerEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IPointerPoint
    {
        [[nodiscard]] auto FrameId() const;
        [[nodiscard]] auto IsInContact() const;
        [[nodiscard]] auto PointerDeviceType() const;
        [[nodiscard]] auto PointerId() const;
        [[nodiscard]] auto Position() const;
        [[nodiscard]] auto Properties() const;
        [[nodiscard]] auto Timestamp() const;
        auto GetTransformedPoint(winrt::Microsoft::UI::Input::IPointerPointTransform const& transform) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IPointerPoint>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IPointerPoint<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IPointerPointProperties
    {
        [[nodiscard]] auto ContactRect() const;
        [[nodiscard]] auto IsBarrelButtonPressed() const;
        [[nodiscard]] auto IsCanceled() const;
        [[nodiscard]] auto IsEraser() const;
        [[nodiscard]] auto IsHorizontalMouseWheel() const;
        [[nodiscard]] auto IsInRange() const;
        [[nodiscard]] auto IsInverted() const;
        [[nodiscard]] auto IsLeftButtonPressed() const;
        [[nodiscard]] auto IsMiddleButtonPressed() const;
        [[nodiscard]] auto IsPrimary() const;
        [[nodiscard]] auto IsRightButtonPressed() const;
        [[nodiscard]] auto IsXButton1Pressed() const;
        [[nodiscard]] auto IsXButton2Pressed() const;
        [[nodiscard]] auto MouseWheelDelta() const;
        [[nodiscard]] auto Orientation() const;
        [[nodiscard]] auto PointerUpdateKind() const;
        [[nodiscard]] auto Pressure() const;
        [[nodiscard]] auto TouchConfidence() const;
        [[nodiscard]] auto Twist() const;
        [[nodiscard]] auto XTilt() const;
        [[nodiscard]] auto YTilt() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IPointerPointProperties>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IPointerPointProperties<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IPointerPointTransform
    {
        [[nodiscard]] auto Inverse() const;
        auto TryTransform(winrt::Windows::Foundation::Point const& inPoint, winrt::Windows::Foundation::Point& outPoint) const;
        auto TryTransformBounds(winrt::Windows::Foundation::Rect const& inRect, winrt::Windows::Foundation::Rect& outRect) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IPointerPointTransform>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IPointerPointTransform<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IPointerPredictor
    {
        [[nodiscard]] auto PredictionTime() const;
        auto PredictionTime(winrt::Windows::Foundation::TimeSpan const& value) const;
        auto GetPredictedPoints(winrt::Microsoft::UI::Input::PointerPoint const& point) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IPointerPredictor>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IPointerPredictor<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IPointerPredictorStatics
    {
        auto CreateForInputPointerSource(winrt::Microsoft::UI::Input::InputPointerSource const& inputPointerSource) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IPointerPredictorStatics>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IPointerPredictorStatics<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IRightTappedEventArgs
    {
        [[nodiscard]] auto PointerDeviceType() const;
        [[nodiscard]] auto Position() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IRightTappedEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IRightTappedEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_ITappedEventArgs
    {
        [[nodiscard]] auto PointerDeviceType() const;
        [[nodiscard]] auto Position() const;
        [[nodiscard]] auto TapCount() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::ITappedEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_ITappedEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IWindowRectChangedEventArgs
    {
        [[nodiscard]] auto PointerScreenPoint() const;
        [[nodiscard]] auto MoveSizeOperation() const;
        [[nodiscard]] auto OldWindowRect() const;
        [[nodiscard]] auto NewWindowRect() const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IWindowRectChangedEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IWindowRectChangedEventArgs<D>;
    };
    template <typename D>
    struct consume_Microsoft_UI_Input_IWindowRectChangingEventArgs
    {
        [[nodiscard]] auto PointerScreenPoint() const;
        [[nodiscard]] auto MoveSizeOperation() const;
        [[nodiscard]] auto OldWindowRect() const;
        [[nodiscard]] auto NewWindowRect() const;
        auto NewWindowRect(winrt::Windows::Graphics::RectInt32 const& value) const;
        [[nodiscard]] auto AllowRectChange() const;
        auto AllowRectChange(bool value) const;
        [[nodiscard]] auto ShowWindow() const;
        auto ShowWindow(bool value) const;
    };
    template <> struct consume<winrt::Microsoft::UI::Input::IWindowRectChangingEventArgs>
    {
        template <typename D> using type = consume_Microsoft_UI_Input_IWindowRectChangingEventArgs<D>;
    };
    struct struct_Microsoft_UI_Input_CrossSlideThresholds
    {
        float SelectionStart;
        float SpeedBumpStart;
        float SpeedBumpEnd;
        float RearrangeStart;
    };
    template <> struct abi<Microsoft::UI::Input::CrossSlideThresholds>
    {
        using type = struct_Microsoft_UI_Input_CrossSlideThresholds;
    };
    struct struct_Microsoft_UI_Input_ManipulationDelta
    {
        winrt::Windows::Foundation::Point Translation;
        float Scale;
        float Rotation;
        float Expansion;
    };
    template <> struct abi<Microsoft::UI::Input::ManipulationDelta>
    {
        using type = struct_Microsoft_UI_Input_ManipulationDelta;
    };
    struct struct_Microsoft_UI_Input_ManipulationVelocities
    {
        winrt::Windows::Foundation::Point Linear;
        float Angular;
        float Expansion;
    };
    template <> struct abi<Microsoft::UI::Input::ManipulationVelocities>
    {
        using type = struct_Microsoft_UI_Input_ManipulationVelocities;
    };
    struct struct_Microsoft_UI_Input_PhysicalKeyStatus
    {
        uint32_t RepeatCount;
        uint32_t ScanCode;
        bool IsExtendedKey;
        bool IsMenuKeyDown;
        bool WasKeyDown;
        bool IsKeyReleased;
    };
    template <> struct abi<Microsoft::UI::Input::PhysicalKeyStatus>
    {
        using type = struct_Microsoft_UI_Input_PhysicalKeyStatus;
    };
}
#endif
